public CombatVariable(int position, int hp, bool canAtk, int durability, CombatAnimaType animaType) { this.position = position; this.hp = hp; this.canAtk = canAtk; this.durability = durability; this.animaType = animaType; crit = false; action = false; }
public CombatVariable(int position, int hp, int mp, bool canAtk, CombatAnimaType animaType) { this.position = position; this.hp = hp; this.mp = mp; this.canAtk = canAtk; this.durability = 0; this.animaType = animaType; this.crit = false; this.action = false; }
public void ResetAnima() { this.animaType = CombatAnimaType.Unknow; this.crit = false; }
public void ResetAnima() { animaType = CombatAnimaType.Unknow; crit = false; }