示例#1
0
    public void ChooseTarget()
    {
        if (choosedSkill.getTargets() != Skill.Targets.Location)
        {
            EventManager.OnPlayerChoosedTarget += ReadyTarget;
        }
        else
        {
            EventManager.OnPlayerChoosedLocation += MoveTo;
        }
//		EventManager.ShowTargetsOf (character,choosedSkill);
        CombHUDManager.getInstance().ShowTargetsOf(choosedSkill);
    }
示例#2
0
    public void ChooseSkill()
    {
        EventManager.OnPlayerChoosedSkill += ReadySkill;
//		EventManager.ShowSkillsOf (character);
        CombHUDManager.getInstance().ShowSkillBtnsOf(character);
    }