private void Release() { if (this.comObject != null) { Marshal.ReleaseComObject(this.comObject); this.comObject = null; this.createTexture2D = null; } }
private void Release() { if (this.comObject != null) { Marshal.ReleaseComObject(this.comObject); this.comObject = null; this.createTexture2D = null; this.openSharedResource = null; this.getImmediateContext = null; } }