private void Me_Loaded(object sender, EventArgs e) { Me.OnThemeChanged(); Me.OnSizeChanged(); // Label_OffsetX.MouseEnter += Label_ViewOperation_MouseEnter; Label_OffsetY.MouseEnter += Label_ViewOperation_MouseEnter; Label_OffsetZ.MouseEnter += Label_ViewOperation_MouseEnter; Label_RotateX.MouseEnter += Label_ViewOperation_MouseEnter; Label_RotateY.MouseEnter += Label_ViewOperation_MouseEnter; Label_RotateZ.MouseEnter += Label_ViewOperation_MouseEnter; Label_OffsetX.MouseLeave += Label_ViewOperation_MouseLeave; Label_OffsetY.MouseLeave += Label_ViewOperation_MouseLeave; Label_OffsetZ.MouseLeave += Label_ViewOperation_MouseLeave; Label_RotateX.MouseLeave += Label_ViewOperation_MouseLeave; Label_RotateY.MouseLeave += Label_ViewOperation_MouseLeave; Label_RotateZ.MouseLeave += Label_ViewOperation_MouseLeave; Label_OffsetX.MouseDown += Label_ViewOperation_MouseDown; Label_OffsetY.MouseDown += Label_ViewOperation_MouseDown; Label_OffsetZ.MouseDown += Label_ViewOperation_MouseDown; Label_RotateX.MouseDown += Label_ViewOperation_MouseDown; Label_RotateY.MouseDown += Label_ViewOperation_MouseDown; Label_RotateZ.MouseDown += Label_ViewOperation_MouseDown; Label_OffsetX.MouseUp += Label_ViewOperation_MouseUp; Label_OffsetY.MouseUp += Label_ViewOperation_MouseUp; Label_OffsetZ.MouseUp += Label_ViewOperation_MouseUp; Label_RotateX.MouseUp += Label_ViewOperation_MouseUp; Label_RotateY.MouseUp += Label_ViewOperation_MouseUp; Label_RotateZ.MouseUp += Label_ViewOperation_MouseUp; Label_OffsetX.MouseMove += Label_OffsetX_MouseMove; Label_OffsetY.MouseMove += Label_OffsetY_MouseMove; Label_OffsetZ.MouseMove += Label_OffsetZ_MouseMove; Label_RotateX.MouseMove += Label_RotateX_MouseMove; Label_RotateY.MouseMove += Label_RotateY_MouseMove; Label_RotateZ.MouseMove += Label_RotateZ_MouseMove; Panel_View.MouseDown += Panel_View_MouseDown; Panel_View.MouseUp += Panel_View_MouseUp; Panel_View.MouseMove += Panel_View_MouseMove; Panel_View.MouseWheel += Panel_View_MouseWheel; // foreach (Particle particle in _Particles) { _InteractiveManager.AddParticle(particle); } _InteractiveManager.SimulationStart(); }
private void LoadedEvents(object sender, EventArgs e) { // // 在窗体加载后发生。 // Me.OnSizeChanged(); Me.OnThemeChanged(); Panel_GraphArea.BackColor = Colors.Background; Panel_GraphArea.Visible = true; }