public void mutateBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { Vector3 position = origin; Vector3 stackTwist = formConfig.getStackStartTwist(); float radius = formConfig.getBranchPositionDelta().x * 20; float rhumbAngle = formConfig.getStartRotation().x * 0.032f; //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } int i = offset; foreach (IStack stack in stacks) { position.x = formConfig.getStartPosition().x + (radius * (float)Math.Cos(i) / (float)Math.Cosh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.y = formConfig.getStartPosition().y + (radius * (float)Math.Sin(i) / (float)Math.Cosh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.z = formConfig.getStartPosition().z + (radius * (float)Math.Tanh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i - offset); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i - offset); } stack.mutateTo(position, stackTwist, 0.5f, stackColour); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }
public ColourConfiguration(ColourConfiguration config) { this.cycleColour = config.getCycleColour(); //this.currentColour this.cycle = config.getCycle(); this.pulseCount = config.getPulseCount(); //this.pulseLength this.pulse = config.getPulse(); this.pulseSpeed = config.getPulseSpeed(); //this.pulseSpeedCount this.fadeColour = config.getFadeColour(); this.baseRed = config.getBaseRed(); this.baseGreen = config.getBaseGreen(); this.baseBlue = config.getBaseBlue(); this.backgroundType = config.getBackgroundType(); }
public ColourConfiguration(ColourConfiguration config) { this.cycleColour = config.getCycleColour (); //this.currentColour this.cycle = config.getCycle (); this.pulseCount = config.getPulseCount (); //this.pulseLength this.pulse = config.getPulse (); this.pulseSpeed = config.getPulseSpeed (); //this.pulseSpeedCount this.fadeColour = config.getFadeColour (); this.baseRed = config.getBaseRed (); this.baseGreen = config.getBaseGreen (); this.baseBlue = config.getBaseBlue (); this.backgroundType = config.getBackgroundType (); }
public void createBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { float scale = formConfig.getStartScale(); Vector3 stackTwist = formConfig.getStackStartTwist(); Vector3 position = branchStartPosition; Vector3 twist = branchStartTwist; //rotate position araound previous branch start position position = GeometryUtility.rotateCoordinateAboutPoint(origin, position, branchStartTwist); //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } for (int i = 0; i < iterations; i++) { formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, scale, stackColour); stacks.Add(stack); scale = scale * formConfig.getScaleDelta(); Vector3 newPosition = GeometryUtility.addDeltaToPosition(position, formConfig.getBranchPositionDelta(), scale); position = GeometryUtility.rotateCoordinateAboutPoint(position, newPosition, twist); twist = GeometryUtility.addDeltaToRotation(twist, formConfig.getBranchTwistDelta()); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void mutateBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { float scale = formConfig.getStartScale(); Vector3 stackTwist = formConfig.getStackStartTwist(); Vector3 position = branchStartPosition; Vector3 twist = branchStartTwist; //rotate position araound previous branch start position position = GeometryUtility.rotateCoordinateAboutPoint(origin, position, branchStartTwist); //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } int i = 0; foreach (IStack stack in stacks) { formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.mutateTo(position, stackTwist, scale, stackColour); scale = scale * formConfig.getScaleDelta(); float positionScale = scale; if (!formConfig.getScaleBranch()) { //ignore scale positionScale = 1; } Vector3 newPosition = GeometryUtility.addDeltaToPosition(position, formConfig.getBranchPositionDelta(), positionScale); position = GeometryUtility.rotateCoordinateAboutPoint(position, newPosition, twist); twist = GeometryUtility.addDeltaToRotation(twist, formConfig.getBranchTwistDelta()); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }
public void displayColourPalette(ColourConfiguration colourConfig) { Color guiColour = GUI.color; // Make a background box GUI.Box(new Rect(Screen.width - 210, 10, 200, 450), "Colour Palette"); // pulsate colour button if (colourConfig.getPulse()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 40, 180, 20), "Pulsate Colour")) { colourConfig.setPulse(!colourConfig.getPulse()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; //pulsate speed slider GUI.Label (new Rect (Screen.width - 146, 70, 180, 20), "Pulse Speed"); colourConfig.setPulseSpeed (GUI.HorizontalSlider (new Rect (Screen.width - 200, 100, 180, 20), colourConfig.getPulseSpeed(), 10.0f, 0.0f)); // colour cycle button if (colourConfig.getCycle()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 130, 180, 20), "Cycle Colour")) { colourConfig.setCycle(!colourConfig.getCycle()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; // Base colour button if (colourConfig.getFadeColour()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 160, 180, 20), "Fade Colour")) { colourConfig.setFadeColour(!colourConfig.getFadeColour()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; //rgb colour sliders GUI.Label (new Rect (Screen.width - 160, 190, 180, 20), "Red, Green, Blue"); colourConfig.setBaseRed(GUI.HorizontalSlider (new Rect (Screen.width - 200, 220, 180, 20), colourConfig.getBaseRed(), 0.0f, 1.0f)); colourConfig.setBaseGreen(GUI.HorizontalSlider (new Rect (Screen.width - 200, 250, 180, 20), colourConfig.getBaseGreen(), 0.0f, 1.0f)); colourConfig.setBaseBlue(GUI.HorizontalSlider (new Rect (Screen.width - 200, 280, 180, 20), colourConfig.getBaseBlue(), 0.0f, 1.0f)); for (int i = 0; i < 200; i++) { for (int j = 0; j < 20; j++) { Color currentColor = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1.0f); texture.SetPixel (i, j, currentColor); } } texture.Apply(); GUI.Box(new Rect(Screen.width - 200, 310, 180, 20), texture); if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.Dawn) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 340, 180, 20), "Dawn Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Dawn); callback.setBackground(colourConfig); } GUI.color = guiColour; if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.Eerie) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 370, 180, 20), "Eerie Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Eerie); callback.setBackground(colourConfig); } GUI.color = guiColour; if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.Night) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 400, 180, 20), "Night Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Night); callback.setBackground(colourConfig); } GUI.color = guiColour; /* //NOT IN USE if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.Julia) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 430, 180, 20), "Julia")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Julia); callback.setBackground(colourConfig); } GUI.color = guiColour; //*/ if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.None) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 430, 180, 20), "None")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.None); callback.setBackground(colourConfig); } GUI.color = guiColour; }
public void mutateBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { Vector3 position = origin; Vector3 stackTwist = formConfig.getStackStartTwist(); float radius = formConfig.getBranchPositionDelta ().x * 20; float rhumbAngle = formConfig.getStartRotation().x * 0.032f; //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } int i = offset; foreach (IStack stack in stacks) { position.x = formConfig.getStartPosition().x + (radius * (float) Math.Cos(i) / (float) Math.Cosh (Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.y = formConfig.getStartPosition().y + (radius * (float) Math.Sin(i) / (float) Math.Cosh (Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.z = formConfig.getStartPosition().z + (radius * (float) Math.Tanh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i - offset); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i - offset); } stack.mutateTo(position, stackTwist, 0.5f, stackColour); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }
public void createBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { Vector3 position = origin; Vector3 stackTwist = formConfig.getStackStartTwist(); float radius = formConfig.getBranchPositionDelta ().x * 20; float rhumbAngle = formConfig.getStartRotation().x * 0.032f; //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } for (int i = offset; i < offset + iterations; i++) { position.x = formConfig.getStartPosition().x + (radius * (float) Math.Cos(i) / (float) Math.Cosh (Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.y = formConfig.getStartPosition().y + (radius * (float) Math.Sin(i) / (float) Math.Cosh (Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.z = formConfig.getStartPosition().z + (radius * (float) Math.Tanh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, 0.5f, stackColour); stacks.Add(stack); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void displayColourPalette(ColourConfiguration colourConfig) { Color guiColour = GUI.color; // Make a background box GUI.Box(new Rect(Screen.width - 210, 10, 200, 450), "Colour Palette"); // pulsate colour button if (colourConfig.getPulse()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 40, 180, 20), "Pulsate Colour")) { colourConfig.setPulse(!colourConfig.getPulse()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; //pulsate speed slider GUI.Label(new Rect(Screen.width - 146, 70, 180, 20), "Pulse Speed"); colourConfig.setPulseSpeed(GUI.HorizontalSlider(new Rect(Screen.width - 200, 100, 180, 20), colourConfig.getPulseSpeed(), 10.0f, 0.0f)); // colour cycle button if (colourConfig.getCycle()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 130, 180, 20), "Cycle Colour")) { colourConfig.setCycle(!colourConfig.getCycle()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; // Base colour button if (colourConfig.getFadeColour()) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 160, 180, 20), "Fade Colour")) { colourConfig.setFadeColour(!colourConfig.getFadeColour()); callback.updateColourConfig(colourConfig); } GUI.color = guiColour; //rgb colour sliders GUI.Label(new Rect(Screen.width - 160, 190, 180, 20), "Red, Green, Blue"); colourConfig.setBaseRed(GUI.HorizontalSlider(new Rect(Screen.width - 200, 220, 180, 20), colourConfig.getBaseRed(), 0.0f, 1.0f)); colourConfig.setBaseGreen(GUI.HorizontalSlider(new Rect(Screen.width - 200, 250, 180, 20), colourConfig.getBaseGreen(), 0.0f, 1.0f)); colourConfig.setBaseBlue(GUI.HorizontalSlider(new Rect(Screen.width - 200, 280, 180, 20), colourConfig.getBaseBlue(), 0.0f, 1.0f)); for (int i = 0; i < 200; i++) { for (int j = 0; j < 20; j++) { Color currentColor = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1.0f); texture.SetPixel(i, j, currentColor); } } texture.Apply(); GUI.Box(new Rect(Screen.width - 200, 310, 180, 20), texture); if (colourConfig.getBackgroundType() == ColourConfiguration.BackgroundType.Dawn) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 340, 180, 20), "Dawn Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Dawn); callback.setBackground(colourConfig); } GUI.color = guiColour; if (colourConfig.getBackgroundType() == ColourConfiguration.BackgroundType.Eerie) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 370, 180, 20), "Eerie Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Eerie); callback.setBackground(colourConfig); } GUI.color = guiColour; if (colourConfig.getBackgroundType() == ColourConfiguration.BackgroundType.Night) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 400, 180, 20), "Night Skybox")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Night); callback.setBackground(colourConfig); } GUI.color = guiColour; /* * //NOT IN USE * if (colourConfig.getBackgroundType () == ColourConfiguration.BackgroundType.Julia) { * GUI.color = Color.green; * } * if (GUI.Button(new Rect(Screen.width - 200, 430, 180, 20), "Julia")) { * colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.Julia); * callback.setBackground(colourConfig); * } * GUI.color = guiColour; * //*/ if (colourConfig.getBackgroundType() == ColourConfiguration.BackgroundType.None) { GUI.color = Color.green; } if (GUI.Button(new Rect(Screen.width - 200, 430, 180, 20), "None")) { colourConfig.setBackgroundType(ColourConfiguration.BackgroundType.None); callback.setBackground(colourConfig); } GUI.color = guiColour; }
public void createBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { int iterations = formConfig.getStackIterations(); float scale = formConfig.getStartScale(); for (int o = 0; o < offset; o++) { scale *= formConfig.getScaleDelta(); } //centre of ring Vector3 position = branchStartPosition; //add radius of ring float ringRadius = formConfig.getBranchPositionDelta().x * 10 * scale; //angle to calculate ring float zAngle = branchStartTwist.z * Mathf.Deg2Rad; float yAngle = branchStartTwist.y * Mathf.Deg2Rad; float ringSegmentAngle = 360 / iterations * Mathf.Deg2Rad; Vector3 stackTwist = formConfig.getStackStartTwist(); //colour stuff Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } for (int i = offset; i < offset + iterations; i++) { position.x = (ringRadius * Mathf.Cos(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.x; position.y = (ringRadius * Mathf.Sin(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.y; position.z = (ringRadius * Mathf.Cos(yAngle)) + branchStartPosition.z; formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, 0.5f * scale, stackColour); stacks.Add(stack); yAngle += ringSegmentAngle; stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void mutateBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { int iterations = formConfig.getStackIterations(); float scale = formConfig.getStartScale(); for (int o = 0; o < offset; o++) { scale *= formConfig.getScaleDelta(); } //centre of ring Vector3 position = branchStartPosition; //add radius of ring float ringRadius = formConfig.getBranchPositionDelta().x * 10 * scale; //first element of ring on radius float zAngle = branchStartTwist.z * Mathf.Deg2Rad; float yAngle = branchStartTwist.y * Mathf.Deg2Rad; float ringSegmentAngle = 360 / iterations * Mathf.Deg2Rad; Vector3 stackTwist = formConfig.getStackStartTwist(); //colour stuff Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } int i = 0; foreach (IStack stack in stacks) { position.x = (ringRadius * Mathf.Cos(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.x; position.y = (ringRadius * Mathf.Sin(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.y; position.z = (ringRadius * Mathf.Cos(yAngle)) + branchStartPosition.z; formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.mutateTo(position, stackTwist, 0.5f * scale, stackColour); yAngle += ringSegmentAngle; yAngle += ringSegmentAngle; stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }
public void createBranch(List <IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { Vector3 position = origin; Vector3 stackTwist = formConfig.getStackStartTwist(); float radius = formConfig.getBranchPositionDelta().x * 20; float rhumbAngle = formConfig.getStartRotation().x * 0.032f; //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color(colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle()) { modelColour = colourConfig.getCycleColour(); } for (int i = offset; i < offset + iterations; i++) { position.x = formConfig.getStartPosition().x + (radius * (float)Math.Cos(i) / (float)Math.Cosh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.y = formConfig.getStartPosition().y + (radius * (float)Math.Sin(i) / (float)Math.Cosh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); position.z = formConfig.getStartPosition().z + (radius * (float)Math.Tanh(Mathf.Rad2Deg * (Mathf.Deg2Rad * i * rhumbAngle))); formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, 0.5f, stackColour); stacks.Add(stack); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void createBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { float scale = formConfig.getStartScale(); Vector3 stackTwist = formConfig.getStackStartTwist(); Vector3 position = branchStartPosition; Vector3 twist = branchStartTwist; //rotate position araound previous branch start position position = GeometryUtility.rotateCoordinateAboutPoint(origin, position, branchStartTwist); //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } for (int i = 0; i < iterations; i++) { formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, scale, stackColour); stacks.Add(stack); scale = scale * formConfig.getScaleDelta(); Vector3 newPosition = GeometryUtility.addDeltaToPosition(position, formConfig.getBranchPositionDelta(), scale); position = GeometryUtility.rotateCoordinateAboutPoint(position, newPosition, twist); twist = GeometryUtility.addDeltaToRotation(twist, formConfig.getBranchTwistDelta()); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void mutateBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { float scale = formConfig.getStartScale(); Vector3 stackTwist = formConfig.getStackStartTwist(); Vector3 position = branchStartPosition; Vector3 twist = branchStartTwist; //rotate position araound previous branch start position position = GeometryUtility.rotateCoordinateAboutPoint(origin, position, branchStartTwist); //colour stuff int iterations = formConfig.getStackIterations(); Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } int i = 0; foreach (IStack stack in stacks) { formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.mutateTo(position, stackTwist, scale, stackColour); scale = scale * formConfig.getScaleDelta(); float positionScale = scale; if (!formConfig.getScaleBranch()) { //ignore scale positionScale = 1; } Vector3 newPosition = GeometryUtility.addDeltaToPosition(position, formConfig.getBranchPositionDelta(), positionScale); position = GeometryUtility.rotateCoordinateAboutPoint(position, newPosition, twist); twist = GeometryUtility.addDeltaToRotation(twist, formConfig.getBranchTwistDelta()); stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }
public void createBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { int iterations = formConfig.getStackIterations(); float scale = formConfig.getStartScale(); for (int o = 0; o < offset; o++) { scale *= formConfig.getScaleDelta(); } //centre of ring Vector3 position = branchStartPosition; //add radius of ring float ringRadius = formConfig.getBranchPositionDelta().x * 10 * scale; //angle to calculate ring float zAngle = branchStartTwist.z * Mathf.Deg2Rad; float yAngle = branchStartTwist.y * Mathf.Deg2Rad; float ringSegmentAngle = 360 / iterations * Mathf.Deg2Rad; Vector3 stackTwist = formConfig.getStackStartTwist(); //colour stuff Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } for (int i = offset; i < offset + iterations; i++) { position.x = (ringRadius * Mathf.Cos(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.x; position.y = (ringRadius * Mathf.Sin(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.y; position.z = (ringRadius * Mathf.Cos(yAngle)) + branchStartPosition.z; formBounds.calculateNewBounds(position); //Stack Shape IStack stack = new SimpleStack(); //default if (formConfig.getStackShape() == IFormConfiguration.StackShape.Sphere) { //spehere stack = new SimpleStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Box) { //box stack = new SimpleBoxStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex1) { //complex 1 stack = new ComplexStack(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.Complex2) { //complex 2 stack = new ComplexStack2(); } else if (formConfig.getStackShape() == IFormConfiguration.StackShape.SimpleTorus) { //simple Torus stack = new SimpleTorusStack(); } //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.initialise(position, stackTwist, 0.5f * scale, stackColour); stacks.Add(stack); yAngle += ringSegmentAngle; stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); } }
public void mutateBranch(List<IStack> stacks, int offset, IFormConfiguration formConfig, ColourConfiguration colourConfig, Vector3 branchStartPosition, Vector3 branchStartTwist, Vector3 origin, FormBounds formBounds) { int iterations = formConfig.getStackIterations(); float scale = formConfig.getStartScale(); for (int o = 0; o < offset; o++) { scale *= formConfig.getScaleDelta(); } //centre of ring Vector3 position = branchStartPosition; //add radius of ring float ringRadius = formConfig.getBranchPositionDelta().x * 10 * scale; //first element of ring on radius float zAngle = branchStartTwist.z * Mathf.Deg2Rad; float yAngle = branchStartTwist.y * Mathf.Deg2Rad; float ringSegmentAngle = 360 / iterations * Mathf.Deg2Rad; Vector3 stackTwist = formConfig.getStackStartTwist(); //colour stuff Color modelColour = new Color (colourConfig.getBaseRed(), colourConfig.getBaseGreen(), colourConfig.getBaseBlue(), 1); //if cycling override base colour if (colourConfig.getCycle ()) { modelColour = colourConfig.getCycleColour(); } int i = 0; foreach (IStack stack in stacks) { position.x = (ringRadius * Mathf.Cos(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.x; position.y = (ringRadius * Mathf.Sin(zAngle) * Mathf.Sin(yAngle)) + branchStartPosition.y; position.z = (ringRadius * Mathf.Cos(yAngle)) + branchStartPosition.z; formBounds.calculateNewBounds(position); //colour stuff order is important Color stackColour = modelColour; if (colourConfig.getFadeColour()) { //fade colour in stackColour = ColourUtility.fadeModelColour(modelColour, iterations, i); } if (colourConfig.getPulse()) { //do pulse stackColour = colourConfig.getPulseColourForStack(stackColour, i); } stack.mutateTo(position, stackTwist, 0.5f * scale, stackColour); yAngle += ringSegmentAngle; yAngle += ringSegmentAngle; stackTwist = GeometryUtility.addDeltaToRotation(stackTwist, formConfig.getStackTwistDelta()); i++; } }