示例#1
0
    private void SetColorsOnGameObject()
    {
        ColorStyle style = ColorStyleHolder.GetAColorSet();

        cam.backgroundColor = style.BackGroudColor;
        Color colorq = style.TreeColor;

        bigTree.transform.GetComponent <SpriteRenderer>().material.color   = colorq;
        tree.transform.GetComponent <SpriteRenderer>().material.color      = colorq;
        smallTree.transform.GetComponent <SpriteRenderer>().material.color = colorq;
    }
示例#2
0
 public void Awake()
 {
     instance = this;
 }