// // private static bool isAnimRunning = false; // // void Start() { // mGestureState = zoomRotateGestureReference.mGestureState; mColorPalleteGUI = GameObject.Find ("_Scripts").GetComponent<ColorPalleteGUI> (); }
// // private static bool isAnimRunning = false; // // void Start() { // mGestureState = zoomRotateGestureReference.mGestureState; mColorPalleteGUI = GameObject.Find("_Scripts").GetComponent <ColorPalleteGUI> (); }