public override object Clone() { var clone = (PokedexEntryModel)MemberwiseClone(); clone.Color = Color.CloneModel(); return(clone); }
public override object Clone() { var clone = (TypeModel)MemberwiseClone(); clone.Color = Color.CloneModel(); clone.Texture = Texture.CloneModel(); clone.Effective = (string[])Effective.Clone(); clone.Ineffective = (string[])Ineffective.Clone(); clone.Unaffected = (string[])Unaffected.Clone(); return(clone); }
public override object Clone() { var clone = (WorldmapModel)MemberwiseClone(); clone.Texture = Texture.CloneModel(); clone.BackColor = BackColor.CloneModel(); clone.Routes = (RouteModel[])Routes.Clone(); clone.Cities = (CityModel[])Cities.Clone(); clone.Places = (PlaceModel[])Places.Clone(); clone.Environment = (EnvironmentMapObjectModel[])Environment.Clone(); return(clone); }