private void Part2Button_Click(object sender, RoutedEventArgs e) { if (!_part2Complete) { var colors = _loadedImage.ToColorReferences(); _colorGroups = ColorGrouping.Convert(colors, _loadedImage.Width, _loadedImage.Height, ImageTracer.Palette); var colorBytes = _colorGroups.Where(cg => cg.Mid != ColorReference.Empty).Select(cg => new[] { cg.Mid.Color.B, cg.Mid.Color.G, cg.Mid.Color.R, cg.Mid.Color.A }).SelectMany(b => b).ToArray(); _paletteImage = colorBytes.ToBitmap(_loadedImage.Width, _loadedImage.Height, PixelFormat.Format32bppArgb); _part2Complete = true; } CanvasScroller.Visibility = Visibility.Hidden; ImageDisplay.Source = BitmapToImageSource(_paletteImage); }
//////////////////////////////////////////////////////////// // Tracing ImageData, then returning PaddedPaletteImage with tracedata in layers private static TracedImage PaddedPaletteImageToTraceData(Bitmap image, Tracing tracing, SvgRendering rendering) { // Selective Gaussian blur preprocessing //if (options.Blur.BlurRadius > 0) //{ // // TODO: This seems to not work currently. // imgd = Blur(imgd, options.Blur.BlurRadius, options.Blur.BlurDelta); //} // 1. Color quantization var colors = image.ChangeFormat(PixelFormat.Format32bppArgb).ToColorReferences(); var colorGroups = ColorGrouping.Convert(colors, image.Width, image.Height, Palette); // 2. Layer separation and edge detection var rawLayers = Layering.Convert(colorGroups, image.Width, image.Height, Palette); // 3. Batch pathscan var pathPointLayers = rawLayers.ToDictionary(cl => cl.Key, cl => new Layer <PathPointPath> { Paths = Pathing.Scan(cl.Value, tracing.PathOmit).ToList() }); // 4. Batch interpollation var interpolationPointLayers = pathPointLayers.ToDictionary(cp => cp.Key, cp => Interpolation.Convert(cp.Value)); // 5. Batch tracing var sequenceLayers = interpolationPointLayers.ToDictionary(ci => ci.Key, ci => new Layer <SequencePath> { Paths = ci.Value.Paths.Select(path => new SequencePath { Path = path, Sequences = Sequencing.Create(path.Points.Select(p => p.Direction).ToList()).ToList() }).ToList() }); var segmentLayers = sequenceLayers.ToDictionary(ci => ci.Key, ci => new Layer <SegmentPath> { Paths = ci.Value.Paths.Select(path => new SegmentPath { Segments = path.Sequences.Select(s => Segmentation.Fit(path.Path.Points, s, tracing, rendering)).SelectMany(s => s).ToList() }).ToList() }); return(new TracedImage(segmentLayers, image.Width, image.Height)); }