public void Zipladiginda() { ballZipZipTriggerObject.transform.parent.GetComponent <Animator>().SetTrigger("parentup"); if (ballZipZipTriggerObject.transform.GetComponent <CubesController>().ColorIndex == colorCt.rntBall) { colorCt.ColorBall(); this.gameObject.transform.GetComponent <SpriteRenderer>().color = colorCt.CubesColor[colorCt.rntBall]; ballZipZipTriggerObject.transform.GetChild(0).GetComponent <Animator>().SetTrigger("hitcoins"); gameProperties.inGameCoins++; if (BallSpeed <= 1.95f) { BallSpeed += 0.025f; } RandomGameProperties.GameLevel++; randGamePro.Olustur(); randGamePro.InsParentMove(); } else { BallSpeed = 0.75f; StopBall = true; if (sceneManager.gameProto.inGameCoins >= sceneManager.gameProto.MissionsCoins[sceneManager.gameProto.missionsId]) { gameProperties.inGameCoins += 15; sceneManager.OyunBitti(gameProperties.inGameCoins, true); } else { sceneManager.OyunBitti(gameProperties.inGameCoins, false); } TouchArea.gameObject.SetActive(false); } }