private void AwakeOnButton()
    {
        tempButton = gameObject.GetComponent <Button>();

        ColorCodedAttributes attributes = GameObject.Find("Settings").GetComponent <ColorCodedAttributes>();

        ColorBlock temp = tempButton.colors;

        temp.highlightedColor = attributes.GetColor(Stat);
        tempButton.colors     = temp;
    }
    private void AwakeOnPanel()
    {
        Button abbrButton = transform.Find("Abbr Button").gameObject.GetComponent <Button>();
        Button valButton  = transform.Find("Value Button").gameObject.GetComponent <Button>();

        ColorCodedAttributes attributes = GameObject.Find("Settings").GetComponent <ColorCodedAttributes>();

        ColorBlock temp = valButton.colors;

        temp.highlightedColor = attributes.GetColor(Stat);
        valButton.colors      = temp;

        temp = abbrButton.colors;

        temp.highlightedColor = attributes.GetColor(Stat);
        abbrButton.colors     = temp;

        //abbrButton.on
    }