示例#1
0
文件: Item.cs 项目: say1981/Rawr
        public override string ToString()
        {
            string summary = Color1.ToString().Substring(0, 1) + Color2.ToString().Substring(0, 1) + Color3.ToString().Substring(0, 1);

            summary = summary.Replace("N", "") + "+";
            if (Stats.Agility > 0)
            {
                summary += Stats.Agility.ToString() + "Agi";
            }
            if (Stats.Stamina > 0)
            {
                summary += Stats.Stamina.ToString() + "Sta";
            }
            if (Stats.DodgeRating > 0)
            {
                summary += Stats.DodgeRating.ToString() + "Dodge";
            }
            if (Stats.DefenseRating > 0)
            {
                summary += Stats.DefenseRating.ToString() + "Def";
            }
            if (Stats.Resilience > 0)
            {
                summary += Stats.Resilience.ToString() + "Res";
            }
            if (summary.EndsWith("+"))
            {
                summary = summary.Substring(0, summary.Length - 1);
            }
            return(summary);
        }
示例#2
0
文件: Item.cs 项目: ashllay/LQGMTool
        public override string ToString()
        {
            string text = ItemClass + "\n" + Name
                          + "\n" + R.Package + ":" + Collection + "(" + Slot + ")"
                          + "\n" + R.Category + ":" + MainCategory + "," + SubCategory + "";

            text += "\n" + R.MaxStackCount + ":" + (MaxStack < 0? R.UnLimit :"" + MaxStack);
            if (Color1 != 0)
            {
                text += "\n" + R.Color + ":" + "#" + Color1.ToString("X")
                        + "," + (Color2 == 0 ? "-" : "#" + Color2.ToString("X"))
                        + "," + (Color3 == 0 ? "-" : "#" + Color3.ToString("X"));
            }
            text += "\n" + R.ClassRestriction + ":" + ClassInfoEx.GetClassText(this.RequiredClass);
            if (Stat != null)
            {
                text += Stat.ToString();
            }
            if (Attributes != null)
            {
                foreach (ItemAttribute attr in Attributes)
                {
                    text += "\n" + attr.ToString();
                }
            }
            text += "\n" + Desc;
            if (Time != "-")
            {
                text += "\n" + R.TimeDate + ":" + Time;
            }
            return(text);
        }
示例#3
0
文件: Item.cs 项目: ashllay/LQGMTool
        public override string ToString()
        {
            string text = "物品ID:" + ItemClass + "\n物品名:" + ItemName
                          + "\n背包:" + Collection + ",格子:" + Slot
                          + "\n类型:" + MainCategory + " [" + SubCategory + "]";

            text += "\n最大堆叠数量:" + (MaxStack < 0?"不限":"" + MaxStack);

            if (Color1 != 0)
            {
                text += "\n颜色:" + (Color1 == 0 ? "无" : "#" + Color1.ToString("X"))
                        + "," + (Color2 == 0 ? "无" : "#" + Color2.ToString("X"))
                        + "," + (Color3 == 0 ? "无" : "#" + Color3.ToString("X"));
            }
            text += "\n职业限制:" + ClassInfoEx.GetClassText(this.RequiredClass);
            if (Stat != null)
            {
                text += Stat.ToString();
            }
            if (Attributes != null)
            {
                foreach (ItemAttribute attr in Attributes)
                {
                    text += "\n" + attr.ToString();
                }
            }
            text += "\n物品描述:" + ItemDesc;
            if (Time != "无限期")
            {
                text += "\n到期时间:" + Time;
            }
            return(text);
        }
示例#4
0
        protected override byte QuantizePixel(Color2 pixel)
        {
            byte   colorIndex = 0;
            string colorHash  = pixel.ToString();

            if (colorMap.ContainsKey(colorHash))
            {
                colorIndex = colorMap[colorHash];
            }
            else
            {
                byte[] bytes = pixel.ToBytes();
                if (!(bytes[3] > Threshold))
                {
                    for (int index = 0; index < colors.Length; index++)
                    {
                        if (colors[index].ToBytes()[3] == 0)
                        {
                            colorIndex       = (byte)index;
                            TransparentIndex = colorIndex;
                            break;
                        }
                    }
                }
                else
                {
                    int leastDistance = int.MaxValue;
                    int red           = bytes[0];
                    int green         = bytes[1];
                    int blue          = bytes[2];
                    for (int index = 0; index < colors.Length; index++)
                    {
                        byte[] paletteColor  = colors[index].ToBytes();
                        int    redDistance   = paletteColor[0] - red;
                        int    greenDistance = paletteColor[1] - green;
                        int    blueDistance  = paletteColor[2] - blue;
                        int    distance      = (redDistance * redDistance) + (greenDistance * greenDistance) + (blueDistance * blueDistance);
                        if (distance < leastDistance)
                        {
                            colorIndex    = (byte)index;
                            leastDistance = distance;
                            if (distance == 0)
                            {
                                break;
                            }
                        }
                    }
                }
                colorMap.TryAdd(colorHash, colorIndex);
            }
            return(colorIndex);
        }
示例#5
0
        public List <TextMenu.Item> CreateMenu(TextMenu menu, bool inGame)
        {
            List <TextMenu.Item> colorMenus = new List <TextMenu.Item>();

            colorMenus.Add(new TextMenu.Button("Color 1: " + Color1.ToString()).Pressed(() =>
            {
                Audio.Play(SFX.ui_main_savefile_rename_start);
                menu.SceneAs <Overworld>().Goto <OuiModOptionString>().Init <OuiModOptions>(Color1.ToString(), v => { Color1 = new HSVColor(v); }, 9);
            }));

            colorMenus.Add(new TextMenu.Button("Color 2: " + Color2.ToString()).Pressed(() =>
            {
                Audio.Play(SFX.ui_main_savefile_rename_start);
                menu.SceneAs <Overworld>().Goto <OuiModOptionString>().Init <OuiModOptions>(Color2.ToString(), v => { Color2 = new HSVColor(v); }, 9);
            }));

            colorMenus.Add(new TextMenu.OnOff("Rgb Gradient", doRgbGradient).Change(v => doRgbGradient = v));

            return(colorMenus);
        }
 protected override byte QuantizePixel(Color2 pixel)
 {
     byte colorIndex = 0;
     string colorHash = pixel.ToString();
     if (colorMap.ContainsKey(colorHash)){
         colorIndex = colorMap[colorHash];
     } else{
         byte[] bytes = pixel.ToBytes();
         if (!(bytes[3] > Threshold)){
             for (int index = 0; index < colors.Length; index++){
                 if (colors[index].ToBytes()[3] == 0){
                     colorIndex = (byte) index;
                     TransparentIndex = colorIndex;
                     break;
                 }
             }
         } else{
             int leastDistance = int.MaxValue;
             int red = bytes[0];
             int green = bytes[1];
             int blue = bytes[2];
             for (int index = 0; index < colors.Length; index++){
                 byte[] paletteColor = colors[index].ToBytes();
                 int redDistance = paletteColor[0] - red;
                 int greenDistance = paletteColor[1] - green;
                 int blueDistance = paletteColor[2] - blue;
                 int distance = (redDistance*redDistance) + (greenDistance*greenDistance) + (blueDistance*blueDistance);
                 if (distance < leastDistance){
                     colorIndex = (byte) index;
                     leastDistance = distance;
                     if (distance == 0){
                         break;
                     }
                 }
             }
         }
         colorMap.TryAdd(colorHash, colorIndex);
     }
     return colorIndex;
 }
示例#7
0
 public string PatternColors(char separator)
 {
     return((Color1 == -1 ? "-1" : Color1.ToString("x")) + separator + (Color2 == -1 ? "-1" : Color2.ToString("x")) + separator + (Color3 == -1 ? "-1" : Color3.ToString("x")));
 }
示例#8
0
 public String ParseMountColor()
 {
     return((Color1 == -1 ? "" : Color1.ToString("X")) + "," + (Color2 == -1 ? "" : Color2.ToString("X")) + "," + (Color3 == -1 ? "" : Color3.ToString("X")));
 }