/// <summary> /// Applies the collision report mode to the internal collider depending on the current state. /// </summary> internal void UpdateCollisionReportMode() { CollisionReportMode mode = serializableData.collisionReportMode; if (parent != null) { mode = parent.CollisionReportMode; } if (native != null) { native.CollisionReportMode = mode; } }
private static extern void Internal_setCollisionReportMode(IntPtr thisPtr, CollisionReportMode mode);
private static extern void Internal_SetCollisionReportMode(IntPtr thisPtr, CollisionReportMode mode);