void ProcessContactParameters(URDFLinkContactInfo contactInfo, CollisionObject col) { if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_LATERAL_FRICTION) != 0) { col.Friction = (contactInfo.m_lateralFriction); } if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_RESTITUTION) != 0) { col.Restitution = (contactInfo.m_restitution); } if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_ROLLING_FRICTION) != 0) { col.RollingFriction = (contactInfo.m_rollingFriction); } if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_SPINNING_FRICTION) != 0) { col.SpinningFriction = (contactInfo.m_spinningFriction); } if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_STIFFNESS_DAMPING) != 0) { col.SetContactStiffnessAndDamping(contactInfo.m_contactStiffness, contactInfo.m_contactDamping); } if ((contactInfo.m_flags & URDF_LinkContactFlags.URDF_CONTACT_HAS_FRICTION_ANCHOR) != 0) { col.CollisionFlags = (col.CollisionFlags | BulletSharp.CollisionFlags.HasFrictionAnchor); } }