public void Dispose() { Springs.Dispose(); Joints.Dispose(); BlittableTransforms.Dispose(); Colliders.Dispose(); Logics.Dispose(); }
public void Dispose() { if (IsDisposed) { return; } IsDisposed = true; Springs.Dispose(); Joints.Dispose(); BlittableTransforms.Dispose(); Colliders.Dispose(); Logics.Dispose(); }