public void Statistic() { CollectionPrefs.AddResult(InputName.text, Kommut.TypeGame, Kommut.Level, Kommut.TimeRecord); string[] array = CollectionPrefs.GetStrings(Kommut.TypeGame); //CollectionPrefs.DeleteStr("classic"); ContinueGame(); }
public void ShowStat() { string[] show = new string[5]; for (int i = 0; i < 5; i++) { show[i] = ""; } string[] arr = CollectionPrefs.GetStrings(GameMod); if (arr != null) { int k = 0; for (int i = 0; i < arr.Length; i++) { if ((arr[i] != "") && (arr[i] != " ")) { bool flag = false; //foreach (char item in arr[i]) //{ // if (item != ' ') // flag = true; //} if ((k < 5) && (flag == false)) { show[k] = arr[i]; k++; } } } if (show[0] != null) { print("'" + show[0] + "'"); first.text = "1. " + show[0]; } if (show[1] != null) { second.text = "2. " + show[1]; } if (show[2] != null) { third.text = "3. " + show[2]; } if (show[3] != null) { fourth.text = "4. " + show[3]; } if (show[4] != null) { fifth.text = "5. " + show[4]; } } }