public override bool Equals(object obj) { var objAsMastery = obj as Mastery; if (objAsMastery == null) { return(false); } bool areRanksEqual = this.Ranks == objAsMastery.Ranks; bool areIdsEqual = this.MasteryId == objAsMastery.MasteryId; bool areSanitizedDescriptionsEqual = CollectionEquality.CheckForEquality <string, string>(this.SanitizedDescription, objAsMastery.SanitizedDescription, x => x); bool areDescriptionsEqual = CollectionEquality.CheckForEquality <string, string>(this.Description, objAsMastery.Description, x => x); bool areNamesEqual = this.Name == objAsMastery.Name; bool areImagesEqual = this.Image.Equals(objAsMastery.Image); bool arePrerequisitesEqual = this.Prerequisite == objAsMastery.Prerequisite; bool areMasteryTreesEqual = this.MasteryTree == objAsMastery.MasteryTree; if (areRanksEqual && areIdsEqual && areSanitizedDescriptionsEqual && areDescriptionsEqual && areNamesEqual && areImagesEqual && arePrerequisitesEqual && areMasteryTreesEqual) { return(true); } return(false); }
public override bool Equals(object obj) { var objAsItem = obj as Item; if (objAsItem == null) { return(false); } bool areTagsEqual = CollectionEquality.CheckForEquality <string, string>(this.Tags, objAsItem.Tags, x => x); bool areIdsEqual = this.ItemId == objAsItem.ItemId; bool areSanitizedDescriptionsEqual = this.SanitizedDescription == objAsItem.SanitizedDescription; bool areDescriptionsEqual = this.Description == objAsItem.Description; bool areNamesEqual = this.Name == objAsItem.Name; bool areImagesEqual = this.Image.Equals(objAsItem.Image); bool isFromEqual = CollectionEquality.CheckForEquality <int, int>(this.From, objAsItem.From, x => x); bool isIntoEqqual = CollectionEquality.CheckForEquality <int, int>(this.Into, objAsItem.Into, x => x); bool areStatsEqual = CollectionEquality.CheckForEquality <Stat, double>(this.Stats, objAsItem.Stats, x => x.Value); bool isGroupEqual = this.Group == objAsItem.Group; bool isDepthEqual = this.Depth == objAsItem.Depth; if (areTagsEqual && areIdsEqual && areSanitizedDescriptionsEqual && areDescriptionsEqual && areNamesEqual && areImagesEqual && isFromEqual && isIntoEqqual && areStatsEqual && isGroupEqual && isDepthEqual) { return(true); } return(false); }
public override bool Equals(object obj) { var objAsChamp = obj as Champion; if (objAsChamp == null) { return(false); } bool areTagsEqual = CollectionEquality.CheckForEquality <string, string>(this.Tags, objAsChamp.Tags, x => x); bool areIDsEqual = this.ChampionId == objAsChamp.ChampionId; bool areStatsEqual = this.Stats.Equals(objAsChamp.Stats); bool areNamesEqual = this.Name == objAsChamp.Name; bool arePassivesEqual = this.Passive.Equals(objAsChamp.Passive); bool areImagesEqual = this.Image.Equals(objAsChamp.Image); bool areSpellsEqual = CollectionEquality.CheckForEquality <Spell, string>(this.Spells, objAsChamp.Spells, x => x.Key); bool arePartypesEqual = this.Partype == objAsChamp.Partype; bool areTitlesEqual = this.Title == objAsChamp.Title; if (areTagsEqual && areIDsEqual && areStatsEqual && areNamesEqual && arePassivesEqual && areImagesEqual && areSpellsEqual && arePartypesEqual && areTitlesEqual) { return(true); } return(false); }
public override bool Equals(object obj) { var objAsRune = obj as Rune; if (objAsRune == null) { return(false); } bool areTagsEqual = CollectionEquality.CheckForEquality <string, string>(this.Tags, objAsRune.Tags, t => t); bool areIdsEqual = this.RuneId == objAsRune.RuneId; bool areSanitizedDescriptionsEqual = this.SanitizedDescription == objAsRune.SanitizedDescription; bool areStatsEqual = CollectionEquality.CheckForEquality <Stat, double>(this.Stats, objAsRune.Stats, s => s.Value); bool areDescriptionsEqual = this.Description == objAsRune.Description; bool areNamesEqual = this.Name == objAsRune.Name; bool areImagesEqual = this.Image.Equals(objAsRune.Image); bool areRuneTypesEqual = this.RuneType.Equals(objAsRune.RuneType); if (areTagsEqual && areIdsEqual && areSanitizedDescriptionsEqual && areStatsEqual && areDescriptionsEqual && areNamesEqual && areImagesEqual && areRuneTypesEqual) { return(true); } return(false); }
public override bool Equals(object obj) { var objAsSpellEffect = obj as SpellEffect; if (objAsSpellEffect == null) { return(false); } bool areKeysEqual = this.Key == objAsSpellEffect.Key; bool areValuesEqual = CollectionEquality.CheckForEquality <double, double>(this.Value, objAsSpellEffect.Value, v => v); if (areKeysEqual && areValuesEqual) { return(true); } return(false); }
public async Task ProcessQueryResponse(IQueryResponse response) { try { var itemsFromResponse = await this.ConvertResponseContent(response.Content); var itemsFromCollection = await this.Repository.Find(i => i.Available == true); bool areCollectionsEqual = CollectionEquality.CheckForEquality <Rune, int>(itemsFromResponse, itemsFromCollection, r => r.RuneId); if (!areCollectionsEqual) { await this.ProcessDifferences(itemsFromResponse, itemsFromCollection); } this.logger.Info("Finished processing Runes response"); } catch (Exception ex) { this.logger.FatalFormat("Failed to process Runes response: {0}", ex); } }
public async Task ProcessQueryResponse(IQueryResponse response) { try { var championsFromResponse = await this.ConvertResponseContent(response.Content); var championsFromCollection = await this.championQueryingRepository.Find(c => c.Available == true); bool areCollectionsEqual = CollectionEquality.CheckForEquality <Champion, int>(championsFromResponse, championsFromCollection, c => c.ChampionId); if (!areCollectionsEqual) { await this.ProcessDifferences(championsFromResponse, championsFromCollection); } this.logger.Info("Finished processing Champions response"); } catch (Exception ex) { this.logger.FatalFormat("Failed to process Champions response: {0}", ex); } }
public override bool Equals(object obj) { var objAsSpell = obj as Spell; if (objAsSpell == null) { return(false); } bool areRangesEqual = false; bool areRangesArrays = (this.Range is IEnumerable <object> && objAsSpell.Range is IEnumerable <object>); bool areRangesStrings = (this.Range is string && objAsSpell.Range is string); if (areRangesArrays) { var thisRangeAsArray = this.Range as IEnumerable <object>; var thisRangeAsDoublesArray = thisRangeAsArray.Select(r => Int32.Parse(r.ToString())); var objRangeAsArray = objAsSpell.Range as IEnumerable <object>; var objRangeAsDoublesArray = objRangeAsArray.Select(r => Int32.Parse(r.ToString())); areRangesEqual = thisRangeAsDoublesArray.OrderBy(r => r).SequenceEqual(objRangeAsDoublesArray.OrderBy(r => r)); } if (areRangesStrings) { var thisRangeAsString = this.Range as string; var objRangeAsString = objAsSpell.Range as string; areRangesEqual = thisRangeAsString == objRangeAsString; } bool areLevelTipsEqual = this.LevelTip.Equals(objAsSpell.LevelTip); bool areResourcesEqual = this.Resource == objAsSpell.Resource; bool areMaxRanksEqual = this.MaxRank == objAsSpell.MaxRank; bool areEffectsBurnEqual = CollectionEquality.CheckForEquality <string, string>(this.EffectBurn, objAsSpell.EffectBurn, e => e); bool areImagesEqual = this.Image.Equals(objAsSpell.Image); bool areCooldownsEqual = CollectionEquality.CheckForEquality <double, double>(this.Cooldown, objAsSpell.Cooldown, c => c); bool areCostsEqual = CollectionEquality.CheckForEquality <int, int>(this.Cost, objAsSpell.Cost, c => c); bool areVarsEqual = CollectionEquality.CheckForEquality <SpellVars, string>(this.Vars, objAsSpell.Vars, v => v.Key); bool areSanitizedDescriptionsEqual = this.SanitizedDescription == objAsSpell.SanitizedDescription; bool areRangeBurnsEqual = this.RangeBurn == objAsSpell.RangeBurn; bool areCostTypesEqual = this.CostType == objAsSpell.CostType; bool areEffectsEqual = CollectionEquality.CheckForEquality <SpellEffect, string>(this.Effect, objAsSpell.Effect, e => e.Key); bool areCooldownBurnsEqual = this.CooldownBurn == objAsSpell.CooldownBurn; bool areDescriptionsEqual = this.Description == objAsSpell.Description; bool areNamesEqual = this.Name == objAsSpell.Name; bool areSanitizedTooltipsEqual = this.SanitizedTooltip == objAsSpell.SanitizedTooltip; bool areKeysEqual = this.Key == objAsSpell.Key; bool areCostBurnsEqual = this.CostBurn == objAsSpell.CostBurn; bool areTooltipsEqual = this.Tooltip == objAsSpell.Tooltip; if (areRangesEqual && areLevelTipsEqual && areResourcesEqual && areMaxRanksEqual && areEffectsBurnEqual && areImagesEqual && areCooldownsEqual && areCostsEqual && areVarsEqual && areSanitizedDescriptionsEqual && areRangeBurnsEqual && areCostTypesEqual && areEffectsEqual && areCooldownBurnsEqual && areDescriptionsEqual && areNamesEqual && areSanitizedTooltipsEqual && areKeysEqual && areCostBurnsEqual && areTooltipsEqual) { return(true); } return(false); }