private void _view_RightClick(object sender, Gui.Misc.StringEventArgs e) { var selectedCollections = _model.SelectedCollections; CollectionEditArgs args; switch (e.Value) { case "Delete": if (selectedCollections == null) { return; } args = CollectionEditArgs.RemoveCollections(selectedCollections); break; case "Merge": if (selectedCollections == null) { return; } args = CollectionEditArgs.MergeCollections(selectedCollections, selectedCollections[0].Name); break; case "Intersect": if (selectedCollections == null) { return; } args = CollectionEditArgs.IntersectCollections(selectedCollections, selectedCollections[0].Name); break; case "Inverse": if (selectedCollections == null) { return; } args = CollectionEditArgs.InverseCollections(selectedCollections, selectedCollections[0].Name); break; case "Difference": if (selectedCollections == null) { return; } args = CollectionEditArgs.DifferenceCollections(selectedCollections, selectedCollections[0].Name); break; case "Create": args = CollectionEditArgs.AddCollections(null); break; case "Rename": if (_view.SelectedCollection == null) { return; } args = CollectionEditArgs.RenameCollection(_view.SelectedCollection, null); break; case "Duplicate": if (_view.SelectedCollection == null) { return; } args = CollectionEditArgs.DuplicateCollection(_view.SelectedCollection); break; case "Export": if (selectedCollections == null) { return; } args = CollectionEditArgsExtension.ExportBeatmaps(selectedCollections); break; case "Copy": if (selectedCollections == null) { return; } var tempFolder = Path.Combine(Path.GetTempPath(), "CMcollections"); if (Directory.Exists(tempFolder)) { Directory.Delete(tempFolder, true); } Directory.CreateDirectory(tempFolder); var fileName = Helpers.StripInvalidFileNameCharacters(selectedCollections[0].Name, "_"); var tempLocation = Path.Combine(tempFolder, $"{fileName}.osdb"); Initalizer.OsuFileIo.CollectionLoader.SaveOsdbCollection(selectedCollections, tempLocation); Clipboard.SetFileDropList(new StringCollection { tempLocation }); return; default: return; } _model.EmitCollectionEditing(args); }
static void Main(string[] args) { try { if (System.Threading.Thread.CurrentThread.CurrentCulture.Name.StartsWith("zh")) { language = JsonConvert.DeserializeObject <Language>(Encoding.UTF8.GetString(Properties.Resources.zh_tw)); //假如是中文語系,就使用中文 } else { language = new Language(); //否則,英文 } } catch (Exception) { language = new Language(); /*這邊是當跳出錯誤時,使用英文。正常來說是不會有錯誤才對,但有次比賽拿來做測試的時候出了錯誤,也抓不到點,就先認定是語系的問題了*/ } Console.Title = language.AppTitle; if (OsuPathResolver.Instance.OsuIsRunning) { FormatWrite(language.DetectionOsuIsRunning, ConsoleColor.Red); } OpenFileDialog openFileDialog = new OpenFileDialog(); //選擇收藏夾檔案的對話方塊 openFileDialog.AddExtension = true; openFileDialog.CheckFileExists = true; openFileDialog.CheckPathExists = true; openFileDialog.DefaultExt = "json"; openFileDialog.Filter = language.OpenFileFilter; openFileDialog.Multiselect = false; if (openFileDialog.ShowDialog() == DialogResult.Cancel) { Exit(language.PleaseSelectCollection, true); } JsonData collectionData = null; try { collectionData = JsonConvert.DeserializeObject <JsonData>(File.ReadAllText(openFileDialog.FileName)); } //讀取收藏夾資料 catch (Exception) { } if (collectionData == null || collectionData.collection_data == null) { Exit(language.ReadCollectionFail, true); } string osuPath = OsuPathResolver.Instance.GetOsuDir((path) => { //第一次會先偵測osu的路徑,然後提示使用者是否正確 var dialogResult = MessageBox.Show( string.Format( language.ConfirmOsuPath, Environment.NewLine + path, Environment.NewLine), "", MessageBoxButtons.YesNo, MessageBoxIcon.Asterisk); return(dialogResult == DialogResult.Yes); }, (text) => { FolderBrowserDialog dialog = new FolderBrowserDialog(); //假如是錯誤的,那就開個資料夾選擇對話框,讓使用者自行選擇osu的路徑 dialog.ShowNewFolderButton = false; dialog.Description = language.PleaseSelectOsuPath; dialog.RootFolder = Environment.SpecialFolder.MyComputer; if (dialog.ShowDialog() == DialogResult.OK && Directory.Exists(dialog.SelectedPath)) { return(dialog.SelectedPath); } return(""); }); if (osuPath == string.Empty || !Directory.Exists(osuPath)) { Exit(language.NeedValidOsuPath, true); } if (!osuPath.EndsWith("\\")) { osuPath += "\\"; } FormatWrite(string.Format(language.OsuPath, osuPath), ConsoleColor.Yellow); OsuFileIo.OsuSettings.Load(osuPath); OsuFileIo.OsuDatabase.Load(osuPath + "osu!.db"); //載入osu的資料庫來抓取songs的資料夾路徑 List <BeatmapData> needDownloadBeatmapList = new List <BeatmapData>(); var collectionManager = new CollectionsManager(OsuFileIo.OsuDatabase.LoadedMaps.Beatmaps); Collection collection; //初始化目前osu所有的Beatmap collectionManager.EditCollection(CollectionEditArgs.AddCollections(OsuFileIo.CollectionLoader.LoadCollection(osuPath + "collection.db"))); //載入原先的收藏夾 foreach (CollectionData item in collectionData.collection_data) { FormatWrite(string.Format(language.CollectionName, item.collection_name), ConsoleColor.Yellow); if (collectionManager.CollectionNameExists(item.collection_name)) { collection = collectionManager.GetCollectionByName(item.collection_name); //如果收藏夾已經存在,就讀取出來 } else { collection = new Collection(OsuFileIo.LoadedMaps) { Name = item.collection_name } }; //否則新建一個 foreach (BeatmapData item2 in item.beatmap_data) { if (!collection.AllBeatmaps().Any((x) => x.MapId == item2.beatmap_id)) //讀取收藏夾內的Beatmap,如果要匯入的收藏夾Beatmap ID不存在於收藏夾內,那就新增進去 { FormatWrite(string.Format(language.AddBeatmapToCollection, item2.beatmap_name), ConsoleColor.Green); collection.AddBeatmapByHash(item2.beatmap_md5); //新增Beatmap,使用Hash新增法 if (!OsuFileIo.OsuDatabase.LoadedMaps.Beatmaps.Any((x) => x.MapId == item2.beatmap_id)) //如果osu資料庫裡面沒有該Beatmap { needDownloadBeatmapList.Add(item2); //就新增到下載清單內 FormatWrite(language.NeedDownloadBeatmap, ConsoleColor.Cyan); } } } collectionManager.EditCollection(CollectionEditArgs.RemoveCollections(new Collections() { collection })); //先把收藏夾移除 collectionManager.EditCollection(CollectionEditArgs.AddCollections(new Collections() { collection })); //再把收藏夾新增,以達成重整的效果 } if (needDownloadBeatmapList.Count != 0) //如果下載清單數量不為0,就進入下載程序 { FormatWrite(language.DownloadBeatmapInfo, ConsoleColor.Green); CookieAwareWebClient cookieAwareWebClient = new CookieAwareWebClient(); //CollectionManager提供的class,可以讓WebClient使用cookie的功能 string username, password; do { Console.Write(language.OsuUsername); username = Console.ReadLine(); Console.Write(language.OsuPassword); password = ""; do { ConsoleKeyInfo key = Console.ReadKey(true); if (key.Key != ConsoleKey.Backspace && key.Key != ConsoleKey.Enter) { password += key.KeyChar; Console.Write("*"); } else { if (key.Key == ConsoleKey.Backspace && password.Length > 0) { password = password.Substring(0, (password.Length - 1)); Console.Write("\b \b"); } else if (key.Key == ConsoleKey.Enter) { Console.WriteLine(); break; } } } while (true); try { if (!cookieAwareWebClient.Login(loginAddress, string.Format(loginDataStr, username, password)).Contains("I don't have an account")) { break; } } //登入失敗的話,回傳的網頁資料會有I don't have an account catch (Exception ex) { Exit(string.Format(language.LoginErrorElseReason, ex.Message)); } FormatWrite(language.LoginError, ConsoleColor.Red); } while (true); bool downloadVideo = MessageBox.Show(language.DownloadBeatmapWithVideo, "", MessageBoxButtons.YesNo) == DialogResult.Yes; //提示下載時是否包含背景影片 needDownloadBeatmapList.ForEach((item) => { string savePath = OsuFileIo.OsuSettings.CustomBeatmapDirectoryLocation + item.beatmap_setid + " " + StripInvalidCharacters(item.beatmap_name) + ".osz"; //存放路徑: osu的songs資料夾 + BeatmapSet ID + BeatmapSet Name if (!File.Exists(savePath)) { FormatWrite(string.Format(language.DownloadBeatmapName, Path.GetFileName(savePath)), ConsoleColor.Green); try { File.WriteAllBytes(savePath, cookieAwareWebClient.DownloadData("https://osu.ppy.sh/d/" + item.beatmap_setid + (downloadVideo ? "n" : ""))); } catch (Exception ex) { Console.WriteLine(string.Format(language.DownloadFali, ex.Message)); } } else { FormatWrite(string.Format(language.DownloadDone, Path.GetFileName(savePath)), ConsoleColor.Yellow); } }); } string backupName = "collection.db-" + DateTime.Now.ToFileTime() + ".bak"; //備份舊的收藏夾檔案 File.Move(osuPath + "collection.db", osuPath + backupName); //然後覆蓋新的收藏夾檔案 Console.WriteLine(string.Format(language.BackupCollectionTo, osuPath + backupName)); Console.WriteLine(language.WritingNewCollection); OsuFileIo.CollectionLoader.SaveOsuCollection(collectionManager.LoadedCollections, osuPath + "collection.db"); if (OsuPathResolver.Instance.OsuIsRunning) { if (needDownloadBeatmapList.Count != 0) { Exit(language.WriteDone1); } else { Exit(language.WriteDone2); } } else { if (needDownloadBeatmapList.Count != 0) { Exit(language.WriteDone3); } else { Exit(language.WriteDone4); } } }