int GetPos(CollapsableControl collapsable) { for (int i = 0; i < genUnits.Length; i++) { if (genUnits[i].Collapsable == collapsable) { return(i); } } return(-1); }
void ShowOnly(CollapsableControl collapsable) { foreach (var item in genUnits) { var c = item.Collapsable; if (!c.Collapsed && c != collapsable) { c.Collapsed = true; } } textBoxName.Text = genUnits[GetPos(collapsable)].DisplayName; if (null == collapsable) { return; } if (collapsable.Collapsed) { collapsable.Collapsed = false; } }
public GeneratorUnit(UserControl genControl, CollapsableControl collapsableControl, string displayName) { GenControl = genControl; Collapsable = collapsableControl; DisplayName = displayName; }
void ActivateGen(CollapsableControl control, IGenSetter igen, BaseGen gen) { ShowOnly(control); igen.SetBaseGen(gen); textBoxName.Text = gen.Name; }