示例#1
0
 public void resetPickups()
 {
     coins = 0;
     keys  = 0;
     bombs = 0;
     BombsUpdated?.Invoke();
     KeysUpdated?.Invoke();
     CoinsUpdated?.Invoke();
 }
示例#2
0
 void Start()
 {
     m_coinsCollected = FindObjectOfType <CoinsUpdated>();
     GetComponent <Rigidbody2D>().velocity = new Vector2(0, -transform.position.y * addVelocityForce * Time.deltaTime);
 }
 protected override void Start()
 {
     base.Start();
     CoinsUpdated.AddListener(OnCoinsUpdated);
     OnCoinsUpdated(Game.Coins);
 }