示例#1
0
 public void AddExplosionParticle(CoinExplosionParticle p)
 {
     if (p is CoinExplosionParticle)
     {
         AddCoinParticle(1);
     }
 }
 public CoinExplosionController(CoinExplosionParticle e, Vec2d spawnForce, StandardGameHUD pHud, OffsetCalculator pOffset)
     : base(e)
 {
     hud           = pHud;
     movementDelta = spawnForce;
     target        = pHud.GetCoinTarget();
     offset        = pOffset;
 }