public Coil(string name, CoilType type, CoilMode mode, Node Left) : base(typeof(bool), name, Left, null) { this.Type = type; this.Mode = mode; this.Class = ComponentClass.Output; this.VarClass = Data.LDVarClass.Output; }
public Coil(string name, Node Left) : base(typeof(bool), name, Left, null) { this.Type = CoilType.OutputPin; this.Mode = CoilMode.Normal; this.Class = ComponentClass.Output; this.VarClass = Data.LDVarClass.Output; }
public Coil() : base(typeof(bool), new Node(), null) { this.Type = CoilType.OutputPin; this.Mode = CoilMode.Normal; this.Class = ComponentClass.Output; this.VarClass = Data.LDVarClass.Output; }