public static void TakeMoneyOcean() { int money = Count; /* * if (User.Data.skill_builder >= 2 && User.Data.skill_builder < 4) * money = money * 2; * else if (User.Data.skill_builder >= 4 && User.Data.skill_builder < 6) * money = money * 3; * else if (User.Data.skill_builder >= 6 && User.Data.skill_builder < 8) //надо сделать когда будут навыки добавлены * money = money * 4; * else if (User.Data.skill_builder >= 8 && User.Data.skill_builder < 10) * money = money * 5; * else if (User.Data.skill_builder >= 10) * money = money * 6; * else */ money = money * 3; money = money * User.Bonus; User.AddCashMoney(money); Coffer.RemoveMoney(money); Count = 0; Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}")); }
public static async void Buy(int item, int price, int count = 1) { await User.GetAllData(); if (User.GetMoneyWithoutSync() < price * count) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } int plId = User.GetServerId(); int amount = await Managers.Inventory.GetInvAmount(User.Data.id, InventoryTypes.Player); if (amount + Inventory.GetItemAmountById(item) > User.Amount) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_60")); return; } Managers.Inventory.AddItemServer(item, count, InventoryTypes.Player, User.Data.id, 10, -1, -1, -1); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_84", Inventory.GetItemNameById(item), count)); User.RemoveMoney(price * count); Coffer.AddMoney(price * count); if (item == 155) { User.Data.allow_marg = false; Sync.Data.Set(User.GetServerId(), "allow_marg", false); Notification.SendWithTime("~b~Рецепт на лечебную марихуану был изъят"); } Managers.Inventory.UpdateAmount(User.Data.id, InventoryTypes.Player); }
public static void TakeMoney() { int money = Count; if (User.Data.skill_scrap >= 4 && User.Data.skill_scrap < 6) { money = money * 2; } else if (User.Data.skill_scrap >= 6 && User.Data.skill_scrap < 8) { money = money * 3; } else if (User.Data.skill_scrap >= 8 && User.Data.skill_scrap < 20) { money = money * 4; } else if (User.Data.skill_scrap >= 20) { money = money * 5; } money = money * User.Bonus; User.AddCashMoney(money); Coffer.RemoveMoney(money); Count = 0; Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}")); }
public static void DeleteVeh(int money, int vehicle) { var veh = new CitizenFX.Core.Vehicle(NetToVeh(vehicle)); var vehId = Managers.Vehicle.GetVehicleIdByNumber(GetVehicleNumberPlateText(veh.Handle)); if (Main.GetDistanceToSquared(GetEntityCoords(GetPlayerPed(-1), true), GrSixMenuPos) > 50) { Notification.SendWithTime("~y~Транспорт можно сдать только на базе"); User.SetWaypoint(-42, -664); return; } if (User.CanOpenVehicle(vehId, veh.Handle)) { Notification.SendWithTime("~g~Вы сдали автомобиль "); Coffer.RemoveMoney(4500); Notification.SendWithTime($"~q~Вы окончили маршрут день и заработали: ${money}"); User.AddMoney(money + 4500); Main.FindNearestVehicle().Delete(); Characher.UpdateCloth(false); TriggerServerEvent("ARP:GrSix:ResetMoneyInCar", veh.NetworkId); MoneyInCar = 0; } else { Notification.SendWithTime("Не вы арендовали, не вам сдавать."); return; } }
public static async void SellStock(StockInfoGlobalData h) { if (Screen.LoadingPrompt.IsActive) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_34")); return; } Client.Sync.Data.ShowSyncMessage = false; Screen.LoadingPrompt.Show("Обработка запроса, подождите"); await User.GetAllData(); var hData = await GetAllData(h.id); var playerId = User.GetServerId(); if (hData.id == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_35")); return; } if (User.Data.stock_id == 0) { Notification.SendWithTime("~r~У Вас нет недвижимости"); return; } Client.Sync.Data.Set(playerId, "stock_id", 0); await Delay(200); if (await Client.Sync.Data.Get(playerId, "stock_id") != 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32")); return; } var nalog = hData.price * (100 - Coffer.GetNalog()) / 100; User.AddMoney(nalog); Coffer.RemoveMoney(nalog); Main.SaveLog("BuySellStock", $"[SELL] {User.Data.id} {User.Data.rp_name} | {nalog} | {User.Data.stock_id}"); User.Data.stock_id = 0; Notification.SendWithTime($"~g~{Coffer.GetNalog()}%\n~s~Получено: ~g~${nalog:#,#}"); TriggerServerEvent("ARP:UpdateStockInfo", "", 0, hData.id); User.SaveAccount(); MenuList.HideMenu(); await User.GetAllData(); Screen.LoadingPrompt.Hide(); Client.Sync.Data.ShowSyncMessage = true; }
public static async void Buy(int bId) { CurrentData = await GetAllData(bId); if (User.Data.age < 21 && Main.ServerName != "SunFlower") { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_26")); return; } if (!User.Data.biz_lic && Main.ServerName != "SunFlower") { Notification.SendWithTime("~r~У Вас нет лицензии на бизнес"); return; } if (User.Data.money_bank < CurrentData.price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_2")); return; } if (CurrentData.user_id != 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_30")); return; } if (User.Data.business_id != 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_31")); return; } Sync.Data.Set(User.GetServerId(), "business_id", CurrentData.id); await Delay(200); if (await Sync.Data.Get(User.GetServerId(), "business_id") == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32")); return; } User.RemoveBankMoney(CurrentData.price); Coffer.AddMoney(CurrentData.price + CurrentData.bank); Sync.Data.Set(-20000 + bId, "bank", 0); User.Data.business_id = CurrentData.id; Notification.SendWithTime(Lang.GetTextToPlayer("_lang_33")); Main.SaveLog("BuySellBizz", $"[BUY] {User.Data.id} {User.Data.rp_name} | {CurrentData.price} | {User.Data.business_id}"); Sync.Data.Set(-20000 + bId, "user_id", User.Data.id); Sync.Data.Set(-20000 + bId, "user_name", User.Data.rp_name); User.SaveAccount(); Save(CurrentData.id); }
public static void TakeMoney() { int money = Count * 3 * User.Bonus; User.AddCashMoney(money); Coffer.RemoveMoney(money); Count = 0; Notification.SendWithTime(Lang.GetTextToPlayer("_lang_118", $"{money:#,#}")); }
public static void NewCard(int bankId, int price) { if (User.Data.money < price) { Managers.Notification.SendWithTime(Lang.GetTextToPlayer("_lang_5")); return; } if (User.Data.bank_prefix > 0) { Managers.Notification.SendWithTime(Lang.GetTextToPlayer("_lang_8")); return; } Random rand = new Random(); int prefix = 1111; switch (bankId) { case 1: prefix = 2222; break; case 2: prefix = 3333; break; case 108: prefix = 4444; break; } int plId = User.GetServerId(); User.Data.bank_number = rand.Next(10000, 9999999); User.Data.bank_prefix = prefix; Sync.Data.Set(plId, "bank_prefix", prefix); Sync.Data.Set(plId, "bank_number", User.Data.bank_number); SendSmsBankOperationCreateCard(); User.RemoveCashMoney(price); if (bankId == 0) { Coffer.AddMoney(price); } else { Business.AddMoney(bankId, price); } }
public static async void Sell(int bId) { if (Screen.LoadingPrompt.IsActive) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_34")); return; } Client.Sync.Data.ShowSyncMessage = false; Screen.LoadingPrompt.Show(Lang.GetTextToPlayer("_lang_36")); CurrentData = await GetAllData(bId); if (CurrentData.id == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_35")); return; } if (User.Data.business_id == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_37")); return; } Sync.Data.Set(User.GetServerId(), "business_id", 0); await Delay(200); if (await Sync.Data.Get(User.GetServerId(), "business_id") != 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32")); return; } var nalog = CurrentData.price * (100 - Coffer.GetNalog()) / 100; Main.SaveLog("BuySellBizz", $"[SELL] {User.Data.id} {User.Data.rp_name} | {nalog} | {User.Data.business_id}"); User.AddBankMoney(nalog); Coffer.RemoveMoney(nalog); User.Data.business_id = 0; Notification.SendWithTime(Lang.GetTextToPlayer("_lang_38", nalog)); Sync.Data.Set(-20000 + bId, "user_id", 0); Sync.Data.Set(-20000 + bId, "user_name", ""); User.SaveAccount(); Save(CurrentData.id); Screen.LoadingPrompt.Hide(); Client.Sync.Data.ShowSyncMessage = true; }
public static void Equip() { if (User.Data.money < 2250) { Notification.SendWithTime("~r~ Недостаточно денег"); return; } User.GiveWeapon((uint)WeaponHash.SMG, 140, false, false); User.GiveWeapon((uint)WeaponHash.PistolMk2, 60, false, false); Notification.SendWithTime("~g~Вы взяли оружие"); Sync.Data.SetLocally(User.GetServerId(), "GrSix:Equip", true); User.RemoveMoney(2500); Coffer.AddMoney(2500); }
public static void BuyInterior(int bId, int id) { if (User.Data.money_bank < 50000) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_2")); return; } Sync.Data.Set(-20000 + bId, "interior", id); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_29")); User.RemoveBankMoney(50000); Coffer.AddMoney(50000); Save(bId); }
public static void UniformSet() { if (User.Data.money < 1000) { Notification.SendWithTime("~r~У вас недостаточно денег"); return; } int Armor = 50; int r = 150; var coords = GetEntityCoords(GetPlayerPed(-1), true); Shared.TriggerEventToAllPlayers("ARP:GiveArmorMp", coords.X, coords.Y, coords.Z, r, Armor); Notification.SendWithTime("~b~Готово"); if (User.Skin.SEX == 1) { SetPedComponentVariation(GetPlayerPed(-1), 3, 117, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 4, 32, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 5, 44, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 6, 25, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 8, 154, 1, 2); SetPedComponentVariation(GetPlayerPed(-1), 11, 46, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 7, 0, 0, 2); } else { SetPedComponentVariation(GetPlayerPed(-1), 3, 107, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 4, 31, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 5, 44, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 6, 25, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 8, 124, 1, 2); SetPedComponentVariation(GetPlayerPed(-1), 11, 53, 0, 2); SetPedComponentVariation(GetPlayerPed(-1), 7, 0, 0, 2); } Sync.Data.SetLocally(User.GetServerId(), "GrSix:Uniform", true); User.RemoveMoney(1000); Coffer.AddMoney(1000); }
public static async void BuyHouse(CondoInfoGlobalData h) { await User.GetAllData(); var hData = await GetAllData(h.id); var playerId = User.GetServerId(); if (hData.id == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_35")); return; } if (hData.id_user != 0) { Notification.SendWithTime("~r~Недвижимость уже куплена"); return; } if (User.Data.condo_id != 0) { Notification.SendWithTime("~r~У Вас уже есть недвижимость"); return; } if (User.GetMoneyWithoutSync() < hData.price) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_2")); return; } Client.Sync.Data.Set(playerId, "condo_id", hData.id); await Delay(200); if (await Client.Sync.Data.Get(playerId, "condo_id") == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_32")); return; } User.RemoveMoney(hData.price); Coffer.AddMoney(hData.price); User.Data.condo_id = hData.id; Main.SaveLog("BuySellCondo", $"[BUY] {User.Data.id} {User.Data.rp_name} | {hData.price} | {User.Data.condo_id}"); Notification.SendWithTime("~g~Поздравляем с покупкой недвижимости"); if (User.Data.reg_status != 3) { Client.Sync.Data.Set(playerId, "reg_time", 372); Client.Sync.Data.Set(playerId, "reg_status", 2); } TriggerServerEvent("ARP:UpdateCondoInfo", User.Data.rp_name, User.Data.id, hData.id); User.SaveAccount(); MenuList.HideMenu(); await Delay(10000); await User.GetAllData(); }
private Item TryStealItem(Item toSteal, ref bool caught) { Item stolen = null; object root = toSteal.RootParent; StealableArtifactsSpawner.StealableInstance si = null; if (toSteal.Parent == null || !toSteal.Movable) { si = StealableArtifactsSpawner.GetStealableInstance(toSteal); } if (toSteal is DungeonChest) { DungeonChest dBox = (DungeonChest)toSteal; if (m_Thief.Blessed) { m_Thief.SendMessage("You cannot steal while in this state."); } else if (dBox.ItemID == 0x3582 || dBox.ItemID == 0x3583 || dBox.ItemID == 0x35AD || dBox.ItemID == 0x3868 || (dBox.ItemID >= 0x4B5A && dBox.ItemID <= 0x4BAB) || (dBox.ItemID >= 0xECA && dBox.ItemID <= 0xED2)) { m_Thief.SendMessage("It is best to leave the dead be."); } else if (dBox.ItemID == 0x3564 || dBox.ItemID == 0x3565) { m_Thief.SendMessage("You have not use for this broken golem thing."); } else { if (m_Thief.CheckSkill(SkillName.Stealing, 0, 125)) { m_Thief.SendMessage("You dump out the entire contents while stealing the item."); StolenChest sBox = new StolenChest(); int dValue = 0; dValue = (dBox.ContainerLevel + 1) * 50; sBox.ContainerID = dBox.ContainerID; sBox.ContainerGump = dBox.ContainerGump; sBox.ContainerHue = dBox.ContainerHue; sBox.ContainerFlip = dBox.ContainerFlip; sBox.ContainerWeight = dBox.ContainerWeight; sBox.ContainerName = dBox.ContainerName; sBox.ContainerValue = dValue; Item iBox = (Item)sBox; iBox.ItemID = sBox.ContainerID; iBox.Hue = sBox.ContainerHue; iBox.Weight = sBox.ContainerWeight; iBox.Name = sBox.ContainerName; Bag oBox = (Bag)iBox; oBox.GumpID = sBox.ContainerGump; m_Thief.AddToBackpack(oBox); Titles.AwardFame(m_Thief, dValue, true); LoggingFunctions.LogStandard(m_Thief, "has stolen a " + iBox.Name + ""); } else { m_Thief.SendMessage("You were not quick enough to steal it."); m_Thief.RevealingAction(); // REVEALING ONLY WHEN FAILED } Item spawnBox = new DungeonChestSpawner(dBox.ContainerLevel, (double)(Utility.RandomMinMax(45, 105))); spawnBox.MoveToWorld(new Point3D(dBox.X, dBox.Y, dBox.Z), dBox.Map); toSteal.Delete(); } } else if (toSteal is LandChest && LandChest.isBody(toSteal.ItemID)) { m_Thief.SendMessage("It is best to leave the dead be."); } else if (toSteal is LandChest && !LandChest.isBody(toSteal.ItemID)) { m_Thief.SendMessage("You would be quite foolish looking stealing a wagon."); } else if (toSteal is SunkenShip) { m_Thief.SendMessage("You are just not that strong."); } else if (!IsEmptyHanded(m_Thief)) { m_Thief.SendMessage("You cannot be wielding a weapon when trying to steal something."); } else if (root is Mobile && ((Mobile)root).Player && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild(m_Thief)) { m_Thief.SendLocalizedMessage(1005596); // You must be in the thieves guild to steal from other players. } else if (toSteal is Coffer) { Coffer coffer = (Coffer)toSteal; bool Pilfer = true; if (m_Thief.Backpack.FindItemByType(typeof(ThiefNote)) != null) { Item mail = m_Thief.Backpack.FindItemByType(typeof(ThiefNote)); ThiefNote envelope = (ThiefNote)mail; if (envelope.NoteOwner == m_Thief) { if (envelope.NoteItemArea == Server.Misc.Worlds.GetRegionName(m_Thief.Map, m_Thief.Location) && envelope.NoteItemGot == 0 && envelope.NoteItemCategory == coffer.CofferType) { envelope.NoteItemGot = 1; m_Thief.LocalOverheadMessage(MessageType.Emote, 1150, true, "You found " + envelope.NoteItem + "."); m_Thief.SendSound(0x3D); envelope.InvalidateProperties(); Pilfer = false; } } } if (Pilfer) { if (coffer.CofferGold < 1) { m_Thief.SendMessage("There seems to be no gold in the coffer."); } else if (m_Thief.CheckSkill(SkillName.Stealing, 0, 100)) { m_Thief.SendMessage("You slip out " + coffer.CofferGold + " gold from the coffer."); m_Thief.SendSound(0x2E6); m_Thief.AddToBackpack(new Gold(coffer.CofferGold)); Titles.AwardFame(m_Thief, (coffer.CofferGold * 2), true); Titles.AwardKarma(m_Thief, -(coffer.CofferGold * 2), true); coffer.CofferRobbed = 1; coffer.CofferRobber = m_Thief.Name + " the " + Server.Misc.GetPlayerInfo.GetSkillTitle(m_Thief); coffer.CofferGold = 0; LoggingFunctions.LogStandard(m_Thief, "has stolen " + coffer.CofferGold + " gold from a " + coffer.CofferType + " in " + Server.Misc.Worlds.GetRegionName(m_Thief.Map, m_Thief.Location) + ""); } else { m_Thief.SendMessage("You fingers slip, causing you to get noticed!"); m_Thief.RevealingAction(); // REVEALING ONLY WHEN FAILED if (!m_Thief.CheckSkill(SkillName.Snooping, 0, 150)) { List <Mobile> spotters = new List <Mobile>(); foreach (Mobile m in m_Thief.GetMobilesInRange(10)) { if (m is BaseVendor && m.CanSee(m_Thief) && m.InLOS(m_Thief)) { m_Thief.CriminalAction(false); m.PublicOverheadMessage(MessageType.Regular, 0, false, string.Format("Stop! Thief!")); } } } } } } else if (root is BaseVendor && ((BaseVendor)root).IsInvulnerable) { m_Thief.SendLocalizedMessage(1005598); // You can't steal from shopkeepers. } else if (root is PlayerVendor || root is PlayerBarkeeper) { m_Thief.SendLocalizedMessage(502709); // You can't steal from vendors. } else if (!m_Thief.CanSee(toSteal)) { m_Thief.SendLocalizedMessage(500237); // Target can not be seen. } else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, toSteal, false, true)) { m_Thief.SendLocalizedMessage(1048147); // Your backpack can't hold anything else. } else if (si == null && (toSteal.Parent == null || !toSteal.Movable)) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(root)) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (Core.AOS && si == null && toSteal is Container) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1)) { m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it. } else if (si != null && m_Thief.Skills[SkillName.Stealing].Value < 100.0) { m_Thief.SendLocalizedMessage(1060025, "", 0x66D); // You're not skilled enough to attempt the theft of this item. } else if (toSteal.Parent is Mobile) { m_Thief.SendLocalizedMessage(1005585); // You cannot steal items which are equipped. } else if (root == m_Thief) { m_Thief.SendLocalizedMessage(502704); // You catch yourself red-handed. } else if (root is Mobile && ((Mobile)root).AccessLevel > AccessLevel.Player) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (root is Mobile && !m_Thief.CanBeHarmful((Mobile)root)) { } else if (root is Corpse) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else { double w = toSteal.Weight + toSteal.TotalWeight; if (w > 10) { m_Thief.SendMessage("That is too heavy to steal."); } else { if (toSteal.Stackable && toSteal.Amount > 1) { int maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight); if (maxAmount < 1) { maxAmount = 1; } else if (maxAmount > toSteal.Amount) { maxAmount = toSteal.Amount; } int amount = Utility.RandomMinMax(1, maxAmount); if (amount >= toSteal.Amount) { int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount); pileWeight *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5)) { stolen = toSteal; } } else { int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount); pileWeight *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5)) { stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount); if (stolen == null) { stolen = toSteal; } } } } else { int iw = (int)Math.Ceiling(w); iw *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5)) { stolen = toSteal; } } if (stolen != null) { m_Thief.SendLocalizedMessage(502724); // You successfully steal the item. Titles.AwardKarma(m_Thief, -1000, true); if (si != null) { toSteal.Movable = true; si.Item = null; } } else { m_Thief.SendLocalizedMessage(502723); // You fail to steal the item. m_Thief.RevealingAction(); // REVEALING ONLY WHEN FAILED } caught = (m_Thief.Skills[SkillName.Stealing].Value < Utility.Random(150)); } } return(stolen); }
public static async void BuyLic(int type) { if (User.Data.reg_status == 0) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_67")); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_68")); return; } switch (type) { case 0: if (!User.Data.a_lic) { if (User.GetMoneyWithoutSync() < 75) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.a_lic = true; Sync.Data.Set(User.GetServerId(), "a_lic", true); User.RemoveMoney(75); Coffer.AddMoney(75); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; case 1: if (!User.Data.b_lic) { if (User.GetMoneyWithoutSync() < 200) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.b_lic = true; Sync.Data.Set(User.GetServerId(), "b_lic", true); User.RemoveMoney(200); Coffer.AddMoney(200); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; case 2: if (!User.Data.c_lic) { if (User.GetMoneyWithoutSync() < 600) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.c_lic = true; Sync.Data.Set(User.GetServerId(), "c_lic", true); User.RemoveMoney(600); Coffer.AddMoney(600); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; case 3: if (!User.Data.air_lic) { if (User.GetMoneyWithoutSync() < 1200) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.air_lic = true; Sync.Data.Set(User.GetServerId(), "air_lic", true); User.RemoveMoney(1200); Coffer.AddMoney(1200); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; case 4: if (!User.Data.ship_lic) { if (User.GetMoneyWithoutSync() < 920) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.ship_lic = true; Sync.Data.Set(User.GetServerId(), "ship_lic", true); User.RemoveMoney(920); Coffer.AddMoney(920); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; case 5: if (!User.Data.heli_lic) { if (User.GetMoneyWithoutSync() < 1400) { Notification.SendWithTime(Lang.GetTextToPlayer("_lang_15")); return; } User.Data.heli_lic = true; Sync.Data.Set(User.GetServerId(), "heli_lic", true); User.RemoveMoney(1400); Coffer.AddMoney(1400); Notification.SendWithTime(Lang.GetTextToPlayer("_lang_69")); break; } Notification.SendWithTime(Lang.GetTextToPlayer("_lang_70")); break; } }
protected override void OnTarget(Mobile from, object target) { if (target is Mobile) { if (from.CheckTargetSkill(SkillName.Forensics, target, 40.0, 100.0)) { if (target is PlayerMobile && ((PlayerMobile)target).NpcGuild == NpcGuild.ThievesGuild) { from.SendLocalizedMessage(501004); //That individual is a thief! } else { from.SendLocalizedMessage(501003); //You notice nothing unusual. } } else { from.SendLocalizedMessage(501001); //You cannot determain anything useful. } } else if (target is Coffer) { Coffer coffer = (Coffer)target; if (coffer.CofferRobbed > 0) { from.SendMessage("It seems that " + coffer.CofferRobber + " has robbed this coffer of it's gold!"); } else { from.SendMessage("That coffer has not been emptied by thieves."); } } else if (target is LandChest && LandChest.isBody(((Item)target).ItemID)) { from.SendMessage("This adventurer looks to have been slain by some wild animal."); } else if (target is LandChest && !LandChest.isBody(((Item)target).ItemID)) { from.SendMessage("For some reason, this wagon was left behind."); } else if (target is WaterChest) { from.SendMessage("Maybe the owner of this boat fell into the sea and drowned."); } else if (target is SunkenShip) { from.SendMessage("This ship looks as though it seen better days."); } else if (target is Corpse) { if (from.CheckTargetSkill(SkillName.Forensics, target, 0.0, 100.0)) { Corpse c = (Corpse)target; if (c.m_Forensicist != null) { from.SendLocalizedMessage(1042750, c.m_Forensicist); // The forensicist ~1_NAME~ has already discovered that: } else { c.m_Forensicist = from.Name; } if (((Body)c.Amount).IsHuman) { from.SendLocalizedMessage(1042751, (c.Killer == null ? "no one" : c.Killer.Name)); //This person was killed by ~1_KILLER_NAME~ } if (c.Looters.Count > 0) { StringBuilder sb = new StringBuilder(); for (int i = 0; i < c.Looters.Count; i++) { if (i > 0) { sb.Append(", "); } sb.Append(((Mobile)c.Looters[i]).Name); } from.SendLocalizedMessage(1042752, sb.ToString()); //This body has been distrubed by ~1_PLAYER_NAMES~ } else { from.SendLocalizedMessage(501002); //The corpse has not be desecrated. } } else { from.SendLocalizedMessage(501001); //You cannot determine anything useful. } } else if (target is ILockpickable) { ILockpickable p = (ILockpickable)target; if (p.Picker != null) { from.SendLocalizedMessage(1042749, p.Picker.Name); //This lock was opened by ~1_PICKER_NAME~ } else { from.SendLocalizedMessage(501003); //You notice nothing unusual. } } }