public void setMenuContect(CoffeeInfo coffeeInfo) { this.gameObject.SetActive (true); TextLabel_Name.text = coffeeInfo.coffee_name; TextLabel_sourceLand.text = coffeeInfo.from; TextLabel_feature.text = coffeeInfo.feature; TextLabel_story.text = coffeeInfo.story; rawImg.texture = coffeeInfo.texture; }
static void Main(string[] args) { CaffeineBeverageInfo coffee = new CoffeeInfo(); CaffeineBeverageInfo tea = new TeaInfo(); Console.WriteLine("--== Making coffee ==--"); coffee.PrepareRecipe(); Console.WriteLine(); Console.WriteLine("--== Making tea ==--"); tea.PrepareRecipe(); Console.ReadLine(); }
void showCoffeeLog(CoffeeInfo coffee,int index) { Debug.Log(coffee.id); Debug.Log(coffee.coffee_name); Debug.Log(coffee.from); Debug.Log (coffee.story); Debug.Log (coffee.img); char[] seprator = {','}; string[] base64String = coffee.img.Split (seprator, StringSplitOptions.None); byte[] b64_bytes = System.Convert.FromBase64String(base64String[1]); Texture2D tex = new Texture2D(1,1); tex.LoadImage (b64_bytes); coffee.texture = tex; CoffeeInfoList.Add(coffee); }
public void CoffeeToJson() { coffee = new CoffeeInfo (); if (coffeeID == 1) { coffee.coffee_name = "Coffee 01"; coffee.from = "coffee 01 Sourceland"; coffee.feature = "coffee 01 Feature"; coffee.story = "coffee 01 Story"; } else { coffee.coffee_name = "Coffee 02"; coffee.from = "coffee 02 Sourceland"; coffee.feature = "coffee 02 Feature"; coffee.story = "coffee 02 Story"; } string json_coffee = JsonMapper.ToJson(coffee); Debug.Log(json_coffee); }