public bool startService() { if (this.StartedService) { return(false); } mMechanicalConn = new SerialPortInput(); mCodec = new MotionCodec(); mMechanicalConn.SetPort(mConnPort, mBaudrate); mMechanicalService = new MechanicalService(mMechanicalConn, mCodec); mMechanicalService.passingMessageEvent += new PassingMessageHandler(handleResponseMessage); if (!mMechanicalService.startService()) { this.StartedService = false; return(false); } this.StartedService = true; this.ReadyMotion = false; this.mReadyFlag = true; this.enableMotion(); // this.controlHomeMotion(); if (this.mTimerCheckReady == null) { this.mTimerCheckReady = new DispatcherTimer(); } this.mTimerCheckReady.Interval = TimeSpan.FromSeconds(1); this.mTimerCheckReady.Tick += this.onTimerTick; this.mTimerCheckReady.Start(); return(true); }
public bool startService() { if (this.StartedService) { return(false); } mConn = new UDPConnector(); mCodec = new KLVCodec(); mConn.Configure(mSendPort, mSendIP, mReceivePort, mReceiveIP); mDetectorService = new DetectorService(mConn, mCodec); mDetectorService.passingMessageEvent += new PassingMessageHandler(handleResponseMessage); if (!mDetectorService.startService()) { this.StartedService = false; return(false); } this.StartedService = true; return(true); }
public ServiceAbstract(ConnectorAbstract con, CodecAbstract codec) { mConnector = con; mCodec = codec; mConnector.ConnectionStatusChanged += delegate(object sender, ConnectionStatusChangedEventArgs arg) { Logger.Info("Connected = {0}", arg.Connected); }; mConnector.MessageReceived += delegate(object sender, MessageReceivedEventArgs arg) { List <BaseMessage> listMsg = mCodec.decode(arg.Data); foreach (BaseMessage msg in listMsg) { if (msg != null) { processIoMessage(msg); } } }; }
public MechanicalService(ConnectorAbstract con, CodecAbstract codec) : base(con, codec) { }
public DetectorService(ConnectorAbstract con, CodecAbstract codec) : base(con, codec) { }