private static string GetFileAliasLogicFileContents(bool isUsingContentPipeline) { var glueState = Container.Get <IGlueState>(); var namespaceBlock = new CodeBlockNamespace(null, glueState.ProjectNamespace); var classBlock = namespaceBlock.Class("public", "FileAliasLogic"); var codeBlock = classBlock.Function("public static void", "SetFileAliases", ""); var files = ContentPipelineController.GetReferencedPngs(); var contentFolder = glueState.ContentDirectory; if (isUsingContentPipeline) { foreach (var file in files) { var relativeFile = "content/" + FileManager.MakeRelative(file, contentFolder).ToLowerInvariant(); string withExtension = relativeFile; string noExtension = FileManager.RemoveExtension(relativeFile); var line = $"FlatRedBall.Content.ContentManager.FileAliases.Add(FlatRedBall.IO.FileManager.Standardize(\"{withExtension}\"), " + $"FlatRedBall.IO.FileManager.Standardize(\"{noExtension}\"));"; codeBlock.Line(line); } } var codeFileContents = namespaceBlock.ToString(); return(codeFileContents); }
internal void RegenCodeDialogTreeTags() { const string fieldType = "public const string"; var nameSpaceBlock = new CodeBlockNamespace(null, ProjectManager.ProjectBase.RootNamespace); var classBlock = nameSpaceBlock.Class("public partial", "DialogTree"); var internalClassBlock = classBlock.Class("public", "Tag"); var codeFileName = $"{FileManager.GetDirectory(GlueState.Self.CurrentGlueProjectFileName)}DialogTree.Tags.Generated.cs"; foreach (var tag in dialogTreeTags) { internalClassBlock.Line($"{fieldType} {tag} = \"{tag}\";"); } TaskManager.Self.AddAsyncTask( () => { bool wasSaved = SaveDiaogTreeCsFile(nameSpaceBlock.ToString(), codeFileName); bool wasAdded = ProjectManager.CodeProjectHelper.AddFileToCodeProjectIfNotAlreadyAdded(ProjectManager.ProjectBase, codeFileName); if (wasAdded) { ProjectManager.SaveProjects(); } }, "Adding geneated file to the DialogTree file" ); }
public static string GetGame1GeneratedContents() { var namespaceBlock = new CodeBlockNamespace(null, GlueState.Self.ProjectNamespace); var classBlock = namespaceBlock.Class("public partial", "Game1"); GenerateClassScope(classBlock); GenerateGeneratedInitialize(classBlock); GenerateGeneratedUpdate(classBlock); GenerateGeneratedDraw(classBlock); return(namespaceBlock.ToString()); }
private static void GenerateCameraSetupData(CodeBlockNamespace namespaceContents) { var classBlock = namespaceContents.Class("public", "CameraSetupData"); classBlock.AutoProperty("public float", "Scale"); classBlock.AutoProperty("public bool", "Is2D"); classBlock.AutoProperty("public int", "ResolutionWidth"); classBlock.AutoProperty("public int", "ResolutionHeight"); classBlock.AutoProperty("public decimal?", "AspectRatio"); classBlock.AutoProperty("public bool", "AllowWidowResizing"); classBlock.AutoProperty("public bool", "IsFullScreen"); classBlock.AutoProperty("public ResizeBehavior", "ResizeBehavior"); classBlock.AutoProperty("public WidthOrHeight", "DominantInternalCoordinates"); // set up here }
internal void RegenCodeDialogTreeFileName() { const string fieldType = "public const string"; var nameSpaceBlock = new CodeBlockNamespace(null, ProjectManager.ProjectBase.RootNamespace); var classBlock = nameSpaceBlock.Class("public partial", "DialogTree"); var codeFileName = $"{FileManager.GetDirectory(GlueState.Self.CurrentGlueProjectFileName)}DialogTree.Generated.cs"; //AutoGen the deserialization function. //We do not need a try catch since we know the deserialization will work. var deserializeFunction = classBlock.Function("public static Rootobject", "DeserializeDialogTree", "string fileName"); deserializeFunction.Line("var fileStream = new System.IO.FileStream(fileName, System.IO.FileMode.Open);"); deserializeFunction.Line("var serializer = new System.Runtime.Serialization.Json.DataContractJsonSerializer(typeof(Rootobject));"); deserializeFunction.Line("var toReturn = (Rootobject)serializer.ReadObject(fileStream);"); deserializeFunction.Line("fileStream.Close();"); deserializeFunction.Line("return toReturn;"); var getFileFromNameFunction = classBlock.Function("public static Rootobject", "GetFileFromName", "string fileName"); getFileFromNameFunction.Line("Rootobject toReturn = null;"); var switchStatement = getFileFromNameFunction.Switch("fileName"); var destroyFunction = classBlock.Function("public static void", "ClearTrees", string.Empty); foreach (var treeName in dialogTreeFileNames) { var fileName = FileManager.RemovePath(treeName); var fieldName = FileManager.RemoveExtension(fileName); var localPath = FileManager.MakeRelative(treeName); classBlock.Line($"private static Rootobject m{fieldName};"); var property = classBlock.Property("public static Rootobject", $"{fieldName}"); var get = property.Get(); get.If($"m{fieldName} == null").Line($"m{fieldName} = DeserializeDialogTree(\"{localPath.ToLower()}\");"); get.Line($"return m{fieldName};"); destroyFunction.Line($"m{fieldName} = null;"); //classBlock.Line($"{fieldType} {fieldName} = \"{localPath.ToLower()}\";"); switchStatement.Line($"case \"{fieldName}\":"); switchStatement.Line($" toReturn = DialogTree.{fieldName};"); switchStatement.Line($" break;"); } getFileFromNameFunction.Line("return toReturn;"); TaskManager.Self.AddAsyncTask( () => { bool wasSaved = SaveDiaogTreeCsFile(nameSpaceBlock.ToString(), codeFileName); bool wasAdded = ProjectManager.CodeProjectHelper.AddFileToCodeProjectIfNotAlreadyAdded(ProjectManager.ProjectBase, codeFileName); if (wasAdded) { ProjectManager.SaveProjects(); } }, "Adding geneated file to the DialogTree file" ); }