示例#1
0
        private void OnEnable()
        {
            // When we enable, we get our virtual axes
            HorizontalAxis
                = HorizontalAxis
                  ?? new VirtualAxis(HorizontalAxisName);
            VerticalAxis
                = VerticalAxis
                  ?? new VirtualAxis(VerticalAxisName);
            JoystickDepressedAxis
                = JoystickDepressedAxis
                  ?? new VirtualAxis(JoystickDepressedAxisName);

            // And register them in our input system
            CnInputManager.RegisterVirtualAxis(HorizontalAxis);
            CnInputManager.RegisterVirtualAxis(VerticalAxis);
            CnInputManager.RegisterVirtualAxis(JoystickDepressedAxis);
        }