private void onGameResultError(object sender, CnCNetEventGameResultError e) { Console.Write("onGameResultError: " + e.Response.ToString()); CnCNetAPI.Instance.OnGameResultSuccess -= onGameResultSuccess; CnCNetAPI.Instance.OnGameResultError -= onGameResultError; tbLog.Text = e.Response.ToString(); }
private void onGameResultFailed(object sender, CnCNetEventGameResultError e) { gameResult.OnGameResultComplete -= onGameResultComplete; gameResult.OnGameResultFailed -= onGameResultFailed; OnGameResultError?.Invoke(this, new CnCNetEventGameResultError(e.Response != null ? e.Response.ToString() : "")); }