示例#1
0
    public static void ParseArgs()
    {
        string verLog = string.Empty;

#if SteamVersion
        verLog = DateTime.Now.ToString("G") + " Steam Version:" + GameConfig.GameVersion;
#else
        verLog = DateTime.Now.ToString("G") + " Pathea Version:" + GameConfig.GameVersion;
#endif
#if DemoVersion
        verLog += " [Demo]";
#endif
#if UNITY_STANDALONE_LINUX
        verLog += " Linux";
#elif UNITY_STANDALONE_OSX
        verLog += " Osx";
#elif Win32Ver
        verLog += " Win32";
#else
        verLog += " Win64";
#endif
        Debug.Log(verLog);

        //for test
        //SteamFriendPrcMgr.StartUpServerID = 635512081887878468;
        //SteamFriendPrcMgr.InviteState = INVITESTATE.E_INVITE_MAINUI;
        if (!Application.isEditor)
        {
            try
            {
#if !UNITY_STANDALONE_LINUX
#if !NEED_NO_ACTIVATION
                Activation.Instance.CheckActivatation();
                if (!Activation.Instance.Activated)
                {
                    Debug.Log("Not Activated, game quit.");
                    Application.Quit();
                }
#endif
#endif
                string  cmdl    = Environment.CommandLine;
                CmdLine cmdLine = new CmdLine();
                if (!cmdLine.Parse(cmdl))
                {
                    Application.Quit();
                    return;
                }
                //cmdLine.Print();

                // DO NOT DELETE !!!
                if (!cmdLine.HasCmd("-from-launcher"))
                {
                    Debug.LogError("The game must open with launcher");
                    Application.Quit();
                    return;
                }

                if (cmdLine.HasCmd("-rw") && cmdLine.HasCmd("-rh"))
                {
                    _rw = Convert.ToInt32(cmdLine.GetCmd("-rw"));
                    _rh = Convert.ToInt32(cmdLine.GetCmd("-rh"));
                    if (_rw > 16384)
                    {
                        _rw = 16384;
                    }
                    else if (_rw < 1280)
                    {
                        _rw = 1280;
                    }
                    if (_rh > 4096)
                    {
                        _rh = 4096;
                    }
                    else if (_rh < 720)
                    {
                        _rh = 720;
                    }

                    _fs = cmdLine.HasCmd("-fs");
                    Screen.fullScreen = _fs;
                    if (_fs && SystemInfo.graphicsDeviceVersion.Contains("OpenGL"))
                    {
                        // Special for full screen OpenGL
                        // Use native resolution otherwise game black screen
                        _rw = Screen.currentResolution.width;
                        _rh = Screen.currentResolution.height;
                    }
                    Debug.Log("Request Game resolution from launcher[" + _rw + "X" + _rh + "] fs[" + _fs + "]");
                    Screen.SetResolution(_rw, _rh, _fs);
                }
                else
                {
                    _rw = Screen.currentResolution.width;
                    _rh = Screen.currentResolution.height;
                    _fs = true;
                    Debug.Log("Request Game resolution Screen current resolution[" + _rw + "X" + _rh + "] fs[" + _fs + "]");
                    Screen.SetResolution(_rw, _rh, _fs);
                }
                if (cmdLine.HasCmd("-ql"))
                {
                    int ql = Convert.ToInt32(cmdLine.GetCmd("-ql"));
                    QualitySettings.SetQualityLevel(ql, true);
                }
                if (cmdLine.HasCmd("-language"))
                {
                    string value = cmdLine.GetCmd("-language");
                    SystemSettingData.Instance.mLanguage = value.ToLower();
                    Debug.Log("Request Language: " + SystemSettingData.Instance.mLanguage);
                }
                if (cmdLine.HasCmd("-ocl"))
                {
                    _oclPara = cmdLine.GetCmd("-ocl");
                }
                if (cmdLine.HasCmd("-inviteto"))
                {
                    _invitePara = cmdLine.GetCmd("-inviteto");
                }
                if (cmdLine.HasCmd("-userpath"))
                {
                    string strUserPath = cmdLine.GetCmd("-userpath");
                    GameConfig.SetUserDataPath(strUserPath);
                    Debug.Log("Request UserDataPath: " + strUserPath);
                }
            }
            catch (Exception ex)
            {
                Debug.Log("Process CommandLine excepution:  " + ex.ToString());
                Application.Quit();
            }
        }
    }