public void Start() { loggedInUser = GameObject.Find("LoggedUserText").GetComponent <Text>(); loggedInUser.text = NOT_LOGGED_IN; authServiceManager = new AuthServiceManager(); authServiceManager.GetInstance(); authServiceManager.OnSignInSuccess = OnAuthSericeSignInSuccess; authServiceManager.OnSignInFailed = OnAuthSericeSignInFailed; if (authServiceManager.GetCurrentUser() != null) { user = authServiceManager.GetCurrentUser(); loggedInUser.text = user.IsAnonymous() ? LOGGED_IN_ANONYMOUSLY : string.Format(LOGGED_IN, user.DisplayName); } else { SignInWithHuaweiAccount(); } cloudDBManager = new CloudDBManager(); cloudDBManager.Initialize(); cloudDBManager.GetInstance(); cloudDBManager.OnExecuteQuerySuccess = OnExecuteQuerySuccess; cloudDBManager.OnExecuteQueryFailed = OnExecuteQueryFailed; }
private async void SetupUI() { PreferenceHelper.Init(this); loadingCircle.Visibility = ViewStates.Visible; if (File.Exists(ideasdbPath)) { var cachedDb = await DBAssist.DeserializeDBAsync <List <Category> >(ideasdbPath); if (cachedDb != null) { Global.Categories = cachedDb; categoryList.AddRange(cachedDb); SetupList(); CloudDBManager.StartLowkeyInvalidation(); } else { File.Delete(ideasdbPath); SetupUI(); } } else { var snack = Snackbar.Make(bookmarksFab, "Getting ideas from server. Please wait.", Snackbar.LengthIndefinite); snack.Show(); var db = await CloudDBManager.DownloadDB(SetupUI, snack); if (db != null) { Global.Categories = db; snack.Dismiss(); categoryList = db; SetupList(); } else { loadingCircle.Visibility = ViewStates.Gone; } } }