public override PlayerStateRunTime GetUserData() { ClimbUserData data = new ClimbUserData(); data.moveParam = moveParam; data.OldGravityScale = OldGravityScale; return(data); }
public override void SetUserData(PlayerStateRunTime data) { ClimbUserData d = data as ClimbUserData; if (d == null) { return; } moveParam = d.moveParam; OldGravityScale = d.OldGravityScale; }