示例#1
0
    public void OnEnterGameClick()
    {
        if (string.IsNullOrWhiteSpace(Roles.captionText.text))
        {
            Debug.Log("没有角色");
            return;
        }
        var rolename = Roles.captionText.text;
        var uuid     = string.Empty;

        foreach (var role in player.RoleList)
        {
            if (rolename == role.Name)
            {
                uuid = role.RoleUUID;
            }
        }
        if (string.IsNullOrEmpty(uuid))
        {
            Debug.LogError("没有找到这个角色");
            return;
        }


        var msg = new ClientToLogin();

        msg.EnterGame          = new CLRoleEnterGame();
        msg.EnterGame.RoleUUID = uuid;
        NetworkMgr.Instance.Login.Send(msg.ToByteArray());
    }
示例#2
0
    public void OnLogonClick()
    {
        Debug.Log("LogonClick");
        var msg = new ClientToLogin();

        msg.Logon              = new CLLogon();
        msg.Logon.Name         = Name.text;
        msg.Logon.PasswordHash = GetHashString(Name.text + Password.text);
        NetworkMgr.Instance.Login.Send(msg.ToByteArray());
    }
示例#3
0
    public void OnConfirmCreateRoleClick()
    {
        CreateRoleRoot.SetActive(false);
        if (string.IsNullOrWhiteSpace(RoleName.text))
        {
            Debug.Log("不能为空");
            return;
        }

        var msg = new ClientToLogin();

        msg.CreateRole          = new CLCreateRole();
        msg.CreateRole.RoleName = RoleName.text;
        msg.CreateRole.Zone     = Zones.value;
        NetworkMgr.Instance.Login.Send(msg.ToByteArray());
    }