private void HideTab(ClientTabType type)
 {
     if (ClientTabs.ContainsKey(type))
     {
         HideTab(ClientTabs[type]);
     }
 }
 ///Find client tab of given type and get its index
 private void SelectTab(ClientTabType type, bool click = true)
 {
     if (ClientTabs.ContainsKey(type))
     {
         int index = ClientTabs[type].gameObject.transform.GetSiblingIndex();
         SelectTab(index, click);
     }
 }