private void HideTab(ClientTabType type) { if (ClientTabs.ContainsKey(type)) { HideTab(ClientTabs[type]); } }
///Find client tab of given type and get its index private void SelectTab(ClientTabType type, bool click = true) { if (ClientTabs.ContainsKey(type)) { int index = ClientTabs[type].gameObject.transform.GetSiblingIndex(); SelectTab(index, click); } }