示例#1
0
        public socketTestPage()
        {
            InitializeComponent();

            if (isServer)
            {
                server = new ServerSocketBasement();
                server.Start();
                connectBtn.Enabled       = false;
                requestBtn.Enabled       = false;
                requestIDTextBox.Enabled = false;
                requestIDTextBox.Text    = "Server mode";

                Product pro = new Product();
                pro.productType  = "变频器";
                pro.productClass = "GD10-0R2G-S2-B";
                pro.setMNo("I01161002599");

                Money cny = new Money(10.0);

                User usr = new User();
                usr.userName   = "******";
                usr.userPass   = "******";
                usr.m_userType = userType.USER_SUPERADMIN;

                Store store = serverMainHandler.GetSingleton().GetStore();

                ImportToStore tmp = new ImportToStore();
                tmp.product = pro;
                tmp.cost    = cny;
                tmp.user    = usr;
                tmp.store   = store;

                string req  = tmp.GenerateObjectClient();
                string res1 = tmp.GetObjectServer(req);
                string res2 = tmp.GetObjectServer(req);
                string res3 = tmp.GetObjectServer(req);
                string res4 = tmp.GetObjectServer(req);

                MessageBox.Show("Request: \n" + req + "\n\nResponse1:\n" + res1 + "\n\nResponse2:\n" + res2 + "\n\nResponse3:\n" + res3 + "\n\nResponse4:\n" + res4);
            }
            else
            {
                client = new ClientSocketBasement();

                usr            = new User();
                usr.userName   = "******";
                usr.userPass   = "******";
                usr.m_userType = userType.USER_SUPERADMIN;

                tmp2      = new ViewStoreProduct();
                tmp2.user = usr;
            }
        }
示例#2
0
        private void CreateUserTest()
        {
            client = new ClientSocketBasement();
            if (client.ConnectServer(ipAddr))
            {
                Console.WriteLine("Server connected!");
            }

            m_user            = new User();
            m_user.userName   = "******";
            m_user.userPass   = "******";
            m_user.m_userType = userType.USER_SUPERADMIN;
        }