internal PlayerVs(ClientSideMatch matchInfo) { Match = matchInfo; Mode = Match.playMode; TeamMode = matchInfo.TeamMode; switch (Match.matchTeamType) { case MatchTeamTypes.HeadToHead: MultiRuleset = new MultiRulesetVs(this); break; case MatchTeamTypes.TeamVs: MultiRuleset = new MultiRulesetTeamVs(this); break; case MatchTeamTypes.TagCoop: case MatchTeamTypes.TagTeamVs: MultiRuleset = new MultiRulesetTagCoop(this); break; } Instance = this; NotificationManager.ClearMessageMassive(); }
public static void DisposeStatic() { GameBase.Scheduler.Add(delegate { if (ScoreBoard != null) { ScoreBoard.Dispose(); ScoreBoard = null; } if (TeamOverlay != null) { TeamOverlay.Dispose(); TeamOverlay = null; } LastScoreEntries = null; if (GameBase.Mode != OsuModes.Play) { Match = null; } }); }