示例#1
0
        void ReleaseDesignerOutlets()
        {
            if (BufferSizeInput != null)
            {
                BufferSizeInput.Dispose();
                BufferSizeInput = null;
            }

            if (BufferSizeSlider != null)
            {
                BufferSizeSlider.Dispose();
                BufferSizeSlider = null;
            }

            if (ChatMessageInput != null)
            {
                ChatMessageInput.Dispose();
                ChatMessageInput = null;
            }

            if (ChatMessageList != null)
            {
                ChatMessageList.Dispose();
                ChatMessageList = null;
            }

            if (ClientList != null)
            {
                ClientList.Dispose();
                ClientList = null;
            }

            if (ClientTable != null)
            {
                ClientTable.Dispose();
                ClientTable = null;
            }

            if (ClientColumn != null)
            {
                ClientColumn.Dispose();
                ClientColumn = null;
            }

            if (NameInput != null)
            {
                NameInput.Dispose();
                NameInput = null;
            }

            if (PortInput != null)
            {
                PortInput.Dispose();
                PortInput = null;
            }

            if (SendButton != null)
            {
                SendButton.Dispose();
                SendButton = null;
            }

            if (StartButton != null)
            {
                StartButton.Dispose();
                StartButton = null;
            }

            if (StatusIndicator != null)
            {
                StatusIndicator.Dispose();
                StatusIndicator = null;
            }

            if (StatusIndicatorText != null)
            {
                StatusIndicatorText.Dispose();
                StatusIndicatorText = null;
            }
        }
示例#2
0
        void ReleaseDesignerOutlets()
        {
            if (ChatList != null)
            {
                ChatList.Dispose();
                ChatList = null;
            }

            if (ChatListMessageColumn != null)
            {
                ChatListMessageColumn.Dispose();
                ChatListMessageColumn = null;
            }

            if (ChatListSenderColumn != null)
            {
                ChatListSenderColumn.Dispose();
                ChatListSenderColumn = null;
            }

            if (ClientList != null)
            {
                ClientList.Dispose();
                ClientList = null;
            }

            if (ClientListClientColumn != null)
            {
                ClientListClientColumn.Dispose();
                ClientListClientColumn = null;
            }

            if (EnteredBufferSize != null)
            {
                EnteredBufferSize.Dispose();
                EnteredBufferSize = null;
            }

            if (EnteredMessage != null)
            {
                EnteredMessage.Dispose();
                EnteredMessage = null;
            }

            if (EnteredServerName != null)
            {
                EnteredServerName.Dispose();
                EnteredServerName = null;
            }

            if (EnteredServerIP != null)
            {
                EnteredServerIP.Dispose();
                EnteredServerIP = null;
            }

            if (EnteredServerPort != null)
            {
                EnteredServerPort.Dispose();
                EnteredServerPort = null;
            }

            if (StartStopButton != null)
            {
                StartStopButton.Dispose();
                StartStopButton = null;
            }

            if (SendMessageButton != null)
            {
                SendMessageButton.Dispose();
                SendMessageButton = null;
            }
        }