protected void InitTask() { Console.WriteLine("Starting Connect Server"); ClientHeatLiChuangProtocol liChuangSocket1 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket2 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket3 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket4 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket5 = new ClientHeatLiChuangProtocol(); //throughputSocket.Connect("172.16.6.114", 9999); liChuangSocket1.Connect("172.16.6.11", 9999); liChuangSocket2.Connect("172.16.6.11", 9999); liChuangSocket3.Connect("172.16.6.11", 9999); liChuangSocket4.Connect("172.16.6.11", 9999); liChuangSocket5.Connect("172.16.6.11", 9999); //liChuangSocket.Connect("172.16.6.102", 9999); Console.WriteLine("Connect Server Success---" + IntConnectedNum); int intCount = 0; //循环发送 while (true) { liChuangSocket1.DoData(readBuffer, 0, 0); liChuangSocket2.DoData(readBuffer, 0, 0); liChuangSocket3.DoData(readBuffer, 0, 0); liChuangSocket4.DoData(readBuffer, 0, 0); liChuangSocket5.DoData(readBuffer, 0, 0); //Console.WriteLine("Send msg finished!"); //多长时间发一次 Thread.Sleep(1000); intCount++; } }
protected void InitTask() { Console.WriteLine("Starting Connect Server"); ClientHeatLiChuangProtocol liChuangSocket1 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket2 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket3 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket4 = new ClientHeatLiChuangProtocol(); ClientHeatLiChuangProtocol liChuangSocket5 = new ClientHeatLiChuangProtocol(); liChuangSocket1.Connect(strLissenIp, intLissenPort); liChuangSocket2.Connect(strLissenIp, intLissenPort); liChuangSocket3.Connect(strLissenIp, intLissenPort); liChuangSocket4.Connect(strLissenIp, intLissenPort); liChuangSocket5.Connect(strLissenIp, intLissenPort); Console.WriteLine("Connect Server Success---" + IntConnectedNum); int intCount = 0; //循环发送 //while (true) //{ // liChuangSocket1.SendData(readBuffer, 0, 0); // liChuangSocket2.SendData(readBuffer, 0, 0); // liChuangSocket3.SendData(readBuffer, 0, 0); // liChuangSocket4.SendData(readBuffer, 0, 0); // liChuangSocket5.SendData(readBuffer, 0, 0); // //Console.WriteLine("Send msg finished!"); // //多长时间发一次 // Thread.Sleep(1000); // intCount++; //} }