private void EventStoreConnection_Closed(object sender, ClientClosedEventArgs e) { m_Logger.Info($"Closed connection: {e.Reason}"); }
private void DefaultOnClosed(object sender, ClientClosedEventArgs args) => log.Warn($"Connection closed: {args.Reason}");
private static void EventStoreClientOnClosed(object sender, ClientClosedEventArgs clientClosedEventArgs) { Console.WriteLine("Event Store connection closed"); }
private void EventStore_Closed(object sender, ClientClosedEventArgs e) { Console.WriteLine("** Event Store - Closed"); }
private void Conn_Closed(object sender, ClientClosedEventArgs e) { _logger.LogInformation("Conn_Closed! " + e.Reason); }
private void OnClosed(object sender, ClientClosedEventArgs e) { _logger.LogInformation("Closed"); }
private void ConnectionCloseHandler(object o, ClientClosedEventArgs arg) { // _logger.LogInformation("Connection Closed", arg); }
private static void ConnOnClosed(object sender, ClientClosedEventArgs clientClosedEventArgs) { Console.WriteLine("Disconnected"); }
private void OnClosed(object sender, ClientClosedEventArgs args) { Log.Information("Connection to event store has closed"); }