/// <summary> /// Constructor for the EditorModel /// </summary> /// <param name="sess">Session to load</param> public EditorModel(SessionDTO sess) { _clientChannelHandler = ClientChannelHandler.getInstance(); _map = new Map(); curSession = sess; AddListener(); Width = 1920; _texture = cleanBrush; }
public QuitGameDialogViewModel() { clientChannelHandler = ClientChannelHandler.getInstance(); }