示例#1
0
    public static int Tick(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            clientBattleTreasure.Tick();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#2
0
    public static int __callBase_DeleteMe(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            clientBattleTreasure.m_luaExportHelper.__callBase_DeleteMe();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#3
0
    public static int get_m_isGraphicSkillFade(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, clientBattleTreasure.m_luaExportHelper.m_isGraphicSkillFade);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#4
0
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure o = new ClientBattleTreasure();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#5
0
    public static int IsOpened(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            bool b = clientBattleTreasure.IsOpened();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, b);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#6
0
    public static int set_m_isOpened(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            bool isOpened;
            LuaObject.checkType(l, 2, out isOpened);
            clientBattleTreasure.m_luaExportHelper.m_isOpened = isOpened;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#7
0
    public static int set_m_position(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            GridPosition         position;
            LuaObject.checkValueType <GridPosition>(l, 2, out position);
            clientBattleTreasure.m_luaExportHelper.m_position = position;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#8
0
    public static int set_m_graphic(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            GenericGraphic       graphic;
            LuaObject.checkType <GenericGraphic>(l, 2, out graphic);
            clientBattleTreasure.m_luaExportHelper.m_graphic = graphic;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#9
0
    public static int set_m_battleTreasureInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure         clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            ConfigDataBattleTreasureInfo battleTreasureInfo;
            LuaObject.checkType <ConfigDataBattleTreasureInfo>(l, 2, out battleTreasureInfo);
            clientBattleTreasure.m_luaExportHelper.m_battleTreasureInfo = battleTreasureInfo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#10
0
    public static int __callBase_TickGraphic(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            float dt;
            LuaObject.checkType(l, 2, out dt);
            clientBattleTreasure.m_luaExportHelper.__callBase_TickGraphic(dt);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#11
0
    public static int UpdateGraphicPosition(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            float zoffset;
            LuaObject.checkType(l, 2, out zoffset);
            clientBattleTreasure.m_luaExportHelper.UpdateGraphicPosition(zoffset);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#12
0
    public static int SetGraphicSkillFade(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            bool graphicSkillFade;
            LuaObject.checkType(l, 2, out graphicSkillFade);
            clientBattleTreasure.SetGraphicSkillFade(graphicSkillFade);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#13
0
    public static int SetOpened(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            bool opened;
            LuaObject.checkType(l, 2, out opened);
            clientBattleTreasure.SetOpened(opened);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#14
0
    public static int DoPause(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            bool pause;
            LuaObject.checkType(l, 2, out pause);
            clientBattleTreasure.DoPause(pause);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#15
0
    public static int Initialize(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            ClientBattle         battle;
            LuaObject.checkType <ClientBattle>(l, 2, out battle);
            ConfigDataBattleTreasureInfo treasureInfo;
            LuaObject.checkType <ConfigDataBattleTreasureInfo>(l, 3, out treasureInfo);
            clientBattleTreasure.Initialize(battle, treasureInfo);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#16
0
    public static int ComputeGraphicPosition(IntPtr l)
    {
        int result;

        try
        {
            ClientBattleTreasure clientBattleTreasure = (ClientBattleTreasure)LuaObject.checkSelf(l);
            Vector2 p;
            LuaObject.checkType(l, 2, out p);
            float zoffset;
            LuaObject.checkType(l, 3, out zoffset);
            Vector3 o = clientBattleTreasure.m_luaExportHelper.ComputeGraphicPosition(p, zoffset);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }