示例#1
0
 internal void EnableClientState(ClientArrayType array)
 {
     gl.glEnableClientState((int)array);
     CheckException();
 }
示例#2
0
 public GLClientStateFeature(GraphicsInterface gi, ClientArrayType arrayType)
 {
     fGI = gi;
     fArrayType = arrayType;
 }
示例#3
0
文件: GL.cs 项目: Wiladams/NewTOAPIA
        //LineStipple = 2852,
        //PolygonStipple = 2882,
        //CullFace = 2884,
        //ColorMaterial = 2903,
        //StencilTest = 2960,
        //Normalize = 2977,
        //IndexLogicOp = 3057,
        //LogicOp = 3057,
        //ColorLogicOp = 3058,
        //ScissorTest = 3089,
        //TextureGenS = 3168,
        //TextureGenT = 3169,
        //TextureGenR = 3170,
        //TextureGenQ = 3171,
        //Map1Color4 = 3472,
        //Map1Index = 3473,
        //Map1Normal = 3474,
        //Map1TextureCoord1 = 3475,
        //Map1TextureCoord2 = 3476,
        //Map1TextureCoord3 = 3477,
        //Map1TextureCoord4 = 3478,
        //Map1Vertex3 = 3479,
        //Map1Vertex4 = 3480,
        //Map2Color4 = 3504,
        //Map2Index = 3505,
        //Map2Normal = 3506,
        //Map2TextureCoord1 = 3507,
        //Map2TextureCoord2 = 3508,
        //Map2TextureCoord3 = 3509,
        //Map2TextureCoord4 = 3510,
        //Texture1d = 3552,
        //PolygonOffsetPoint = 10753,
        //PolygonOffsetLine = 10754,
        //ClipPlane0 = 12288,
        //ClipPlane1 = 12289,
        //ClipPlane2 = 12290,
        //ClipPlane3 = 12291,
        //ClipPlane4 = 12292,
        //ClipPlane5 = 12293,
        //PolygonOffsetFill = 32823,
        //TextureCoordArray = 32888,
        //EdgeFlagArray = 32889,
        //PointSprite = 34913,

        #endregion Attributes of Context

        public static void EnableClientState(ClientArrayType array)
        {
            gl.glEnableClientState((int)array);
        }
示例#4
0
 public GLArrayFeature(GraphicsInterface gi, ClientArrayType arrayType)
     : base(gi, arrayType)
 {
     fArrayPointer = null;
 }