public static int get_m_direction(IntPtr l) { int result; try { ClientActorActBeforeStartCombat clientActorActBeforeStartCombat = (ClientActorActBeforeStartCombat)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientActorActBeforeStartCombat.m_direction); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientActorActBeforeStartCombat o = new ClientActorActBeforeStartCombat(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }