void Start() { mine_spawn_script = GameObject.Find("MineButton").GetComponent <mine_spawn>(); Buttons = GameObject.FindGameObjectsWithTag("Button"); gameWrapper = GameObject.Find("Game Wrapper"); progress = gameWrapper.GetComponent <ProgressScript>(); multiplier = gameWrapper.GetComponent <ClickMultiplier>(); }
void Start() { PlanetHitParticle.GetComponent <Renderer>().material = gameObject.GetComponent <Renderer>().material; PlanetHitParticle.Stop(); PlayerPrefs.SetInt("coins_gained", 0); audioSource = GetComponent <AudioSource>(); audioSource.clip = countUpEffect; originalScale = transform.localScale; largeScale = transform.localScale * 1.3f; current_health = 100; multiplier = GameObject.Find("Game Wrapper").GetComponent <ClickMultiplier>(); }