示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     PlayerObj     = GameObject.Find("player");
     EnemyCountObj = GameObject.Find("Camera/Enemys");
     Timer         = 0f;
     EndTimer      = 0f;
     one1          = false;
     one2          = false;
     anim1         = Back.GetComponent <Animator>();
     anim2         = ClearText.GetComponent <Animator>();
     anim3         = FadeOut.GetComponent <Animator>();
     anim4         = failedText.GetComponent <Animator>();
 }