private void RunRefresh() { //needs to be called to ensure we aren't loading a previously stored object. CleanerUtilities.updateRedistributables = true; _pathsInternal.Clear(); foreach (var steamPath in SteamUtilities.SteamPaths()) { _pathsInternal.Add(steamPath); } _filesInternal.Clear(); foreach (var fileViewModel in CleanerUtilities.FindRedistributables().Select(r => new FileViewModel(r.Path, StringUtilities.GetBytesReadable(r.Size)))) { _filesInternal.Add(fileViewModel); } Statistics = CleanerUtilities.TotalFiles() + " files have been found (" + CleanerUtilities.TotalTakenSpace() + ") "; }
private void RunRefresh() { //needs to be called to ensure we aren't loading a previously stored object. CleanerUtilities.updateRedistributables = true; _pathsInternal.Clear(); var steamPaths = Steam.SteamPaths(); _pathsInternal.AddRange(steamPaths.Select(steamPath => Steam.FixPath(steamPath)).Where(path => Directory.Exists(path)).ToList()); if (Gog.Exisit()) { _pathsInternal.Add("GoG Games Detected"); } if (Origin.Exist()) { _pathsInternal.Add("Origin Games Detected"); } if (Uplay.Exist()) { _pathsInternal.Add("Uplay Games Detected"); } if (Battlenet.Exist()) { _pathsInternal.Add("Battle.net Games Detected"); } if (Desura.Exist()) { _pathsInternal.Add("Desura Games Detected"); } _filesInternal.Clear(); foreach ( var fileViewModel in CleanerUtilities.FindRedistributables() .Select(r => new FileViewModel(r.Path, StringUtilities.GetBytesReadable(r.Size)))) { _filesInternal.Add(fileViewModel); } Statistics = CleanerUtilities.TotalFiles() + " files have been found (" + CleanerUtilities.TotalTakenSpace() + ") "; }