示例#1
0
 public void Remove_Brick(Class_Brick_NPC removedItem)
 {
     bricks.Remove(removedItem);
     removedItem.PropertyChanged -= InnerUpdate;
     OnPropertyChanged("Bricks");
     OnPropertyChanged("NumberOfHoles");
     OnPropertyChanged("NumberOfCracks");
 }
示例#2
0
 public void Add_Brick(Class_Brick_NPC addedItem)
 {
     bricks.Add(addedItem);
     addedItem.PropertyChanged += InnerUpdate;
     OnPropertyChanged("Bricks");
 }