private void UpdateButton(ClassSelectButton m_btn, EClass p_class) { CharacterClassStaticData staticData = StaticDataHandler.GetStaticData <CharacterClassStaticData>(EDataType.CHARACTER_CLASS, (Int32)p_class); if (staticData != null) { m_btn.Init(p_class, staticData); } else { m_btn.Init(EClass.NONE, null); } }
//method to make a button private void CreateButton(int index, float xLocation, float yLocation) { //create a button and add them in the buttons list _buttons[index] = new ClassSelectButton(_button, xLocation, yLocation); }