示例#1
0
        public bool Read(AssetsFileReader reader, bool prefReplacersInMemory = false)
        {
            reader.bigEndian = false;

            magic = reader.ReadStringLength(4);
            if (magic != "EMIP")
            {
                return(false);
            }

            includesCldb = reader.ReadByte() != 0;

            modName        = reader.ReadCountStringInt16();
            modCreators    = reader.ReadCountStringInt16();
            modDescription = reader.ReadCountStringInt16();

            if (includesCldb)
            {
                addedTypes = new ClassDatabaseFile();
                addedTypes.Read(reader);
                //get past the string table since the reader goes back to the beginning
                reader.Position = addedTypes.header.stringTablePos + addedTypes.header.stringTableLen;
            }
            else
            {
                addedTypes = null;
            }

            int affectedFilesCount = reader.ReadInt32();

            affectedFiles = new List <InstallerPackageAssetsDesc>();
            for (int i = 0; i < affectedFilesCount; i++)
            {
                List <object> replacers         = new List <object>();
                InstallerPackageAssetsDesc desc = new InstallerPackageAssetsDesc()
                {
                    isBundle = reader.ReadByte() != 0,
                    path     = reader.ReadCountStringInt16()
                };
                int replacerCount = reader.ReadInt32();
                for (int j = 0; j < replacerCount; j++)
                {
                    object repObj = ParseReplacer(reader, prefReplacersInMemory);
                    if (repObj is AssetsReplacer repAsset)
                    {
                        replacers.Add(repAsset);
                    }
                    else if (repObj is BundleReplacer repBundle)
                    {
                        replacers.Add(repBundle);
                    }
                }
                desc.replacers = replacers;
                affectedFiles.Add(desc);
            }

            return(true);
        }
 public void LoadClassFile(Stream stream)
 {
     classFile        = stream;
     initialClassFile = new ClassDatabaseFile();
     initialClassFile.Read(new AssetsFileReader(stream));
 }
 public ClassDatabaseFile LoadClassDatabase(Stream stream)
 {
     classFile = new ClassDatabaseFile();
     classFile.Read(new AssetsFileReader(stream));
     return(classFile);
 }
示例#4
0
        private static object ParseReplacer(AssetsFileReader reader, bool prefReplacersInMemory)
        {
            short replacerType = reader.ReadInt16();
            byte  fileType     = reader.ReadByte();

            if (fileType == 0) //BundleReplacer
            {
                string oldName                  = reader.ReadCountStringInt16();
                string newName                  = reader.ReadCountStringInt16();
                bool   hasSerializedData        = reader.ReadByte() != 0; //guess
                long   replacerCount            = reader.ReadInt64();
                List <AssetsReplacer> replacers = new List <AssetsReplacer>();
                for (int i = 0; i < replacerCount; i++)
                {
                    AssetsReplacer assetReplacer = (AssetsReplacer)ParseReplacer(reader, prefReplacersInMemory);
                    replacers.Add(assetReplacer);
                }

                if (replacerType == 4) //BundleReplacerFromAssets
                {
                    //we have to null the assetsfile here and call init later
                    BundleReplacer replacer = new BundleReplacerFromAssets(oldName, newName, null, replacers, 0);
                    return(replacer);
                }
            }
            else if (fileType == 1)                         //AssetsReplacer
            {
                byte   unknown01       = reader.ReadByte(); //always 1
                int    fileId          = reader.ReadInt32();
                long   pathId          = reader.ReadInt64();
                int    classId         = reader.ReadInt32();
                ushort monoScriptIndex = reader.ReadUInt16();

                List <AssetPPtr> preloadDependencies = new List <AssetPPtr>();
                int preloadDependencyCount           = reader.ReadInt32();
                for (int i = 0; i < preloadDependencyCount; i++)
                {
                    AssetPPtr pptr = new AssetPPtr(reader.ReadInt32(), reader.ReadInt64());
                    preloadDependencies.Add(pptr);
                }

                if (replacerType == 0) //remover
                {
                    AssetsReplacer replacer = new AssetsRemover(fileId, pathId, classId, monoScriptIndex);
                    if (preloadDependencyCount != 0)
                    {
                        replacer.SetPreloadDependencies(preloadDependencies);
                    }

                    return(replacer);
                }
                else if (replacerType == 2) //adder/replacer?
                {
                    Hash128?          propertiesHash = null;
                    Hash128?          scriptHash     = null;
                    ClassDatabaseFile?classData      = null;
                    AssetsReplacer    replacer;

                    bool flag1 = reader.ReadByte() != 0; //no idea, couldn't get it to be 1
                    if (flag1)
                    {
                        throw new NotSupportedException("you just found a file with the mysterious flag1 set, send the file to nes");
                    }

                    bool flag2 = reader.ReadByte() != 0; //has properties hash
                    if (flag2)
                    {
                        propertiesHash = new Hash128(reader);
                    }

                    bool flag3 = reader.ReadByte() != 0; //has script hash
                    if (flag3)
                    {
                        scriptHash = new Hash128(reader);
                    }

                    bool flag4 = reader.ReadByte() != 0; //has cldb
                    if (flag4)
                    {
                        classData = new ClassDatabaseFile();
                        classData.Read(reader);
                    }

                    long bufLength = reader.ReadInt64();
                    if (prefReplacersInMemory)
                    {
                        byte[] buf = reader.ReadBytes((int)bufLength);
                        replacer = new AssetsReplacerFromMemory(fileId, pathId, classId, monoScriptIndex, buf);
                    }
                    else
                    {
                        replacer = new AssetsReplacerFromStream(fileId, pathId, classId, monoScriptIndex, reader.BaseStream, reader.Position, bufLength);
                    }

                    if (propertiesHash != null)
                    {
                        replacer.SetPropertiesHash(propertiesHash.Value);
                    }
                    if (scriptHash != null)
                    {
                        replacer.SetScriptIDHash(scriptHash.Value);
                    }
                    if (scriptHash != null)
                    {
                        replacer.SetTypeInfo(classData, null, false); //idk what the last two are supposed to do
                    }
                    if (preloadDependencyCount != 0)
                    {
                        replacer.SetPreloadDependencies(preloadDependencies);
                    }

                    return(replacer);
                }
            }
            return(null);
        }