private void boldClass(ClassCount classC, Button b, int lvl) { classC.initDefinition(lvl); b.GetComponent <SynergyButton>().setTooltipDef(classC.getString()); }
private Color colorLvlMax = new Color(1f, 0, 0, 163f / 255f);//Color.red; private void Awake() { //Singleton creation if (instance == null) { instance = this; } else { Destroy(gameObject); return; } //synergyText = GetComponent<TextMeshProUGUI>(); rc.Add(orcs); rc.Add(skeletons); rc.Add(octopus); rc.Add(elementals); rc.Add(giants); rc.Add(ratmen); rc.Add(demons); cc.Add(mages); cc.Add(warriors); cc.Add(tanks); cc.Add(bowmans); cc.Add(healers); cc.Add(supports); cc.Add(berserkers); cc.Add(assassins); orcButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); orcButton.GetComponent <SynergyButton>().setTooltipDef(orcs.getString()); orcButton.gameObject.SetActive(false); skeletonButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); skeletonButton.GetComponent <SynergyButton>().setTooltipDef(skeletons.getString()); skeletonButton.gameObject.SetActive(false); octopusButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); octopusButton.GetComponent <SynergyButton>().setTooltipDef(octopus.getString()); octopusButton.gameObject.SetActive(false); elementalButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); elementalButton.GetComponent <SynergyButton>().setTooltipDef(elementals.getString()); elementalButton.gameObject.SetActive(false); giantButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); giantButton.GetComponent <SynergyButton>().setTooltipDef(giants.getString()); giantButton.gameObject.SetActive(false); ratmanButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); ratmanButton.GetComponent <SynergyButton>().setTooltipDef(ratmen.getString()); ratmanButton.gameObject.SetActive(false); demonButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); demonButton.GetComponent <SynergyButton>().setTooltipDef(demons.getString()); demonButton.gameObject.SetActive(false); mageButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); mageButton.GetComponent <SynergyButton>().setTooltipDef(mages.getString()); mageButton.gameObject.SetActive(false); warriorButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); warriorButton.GetComponent <SynergyButton>().setTooltipDef(warriors.getString()); warriorButton.gameObject.SetActive(false); tankButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); tankButton.GetComponent <SynergyButton>().setTooltipDef(tanks.getString()); tankButton.gameObject.SetActive(false); bowmanButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); bowmanButton.GetComponent <SynergyButton>().setTooltipDef(bowmans.getString()); bowmanButton.gameObject.SetActive(false); healerButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); healerButton.GetComponent <SynergyButton>().setTooltipDef(healers.getString()); healerButton.gameObject.SetActive(false); supportButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); supportButton.GetComponent <SynergyButton>().setTooltipDef(supports.getString()); supportButton.gameObject.SetActive(false); berserkerButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); berserkerButton.GetComponent <SynergyButton>().setTooltipDef(berserkers.getString()); berserkerButton.gameObject.SetActive(false); assassinButton = Instantiate(ButtonSynergy, GetComponent <RectTransform>()); assassinButton.GetComponent <SynergyButton>().setTooltipDef(assassins.getString()); assassinButton.gameObject.SetActive(false); }